GPaul » 17 янв 2018, 03:05
Cвежие новости от разработчиков:
With release in sight in the next few months, we want to tell you about a few features that were part of our Kickstarter Campaign, but need to be delivered post-launch in order to focus development and testing as we move towards release.
Linux support
Legendary 'Mechs and MechWarriors
Ability to play different types of missions in Skirmish mode (The campaign itself still has plenty of mission types though.)
Some Valhalla-tier reward items (specifics TBD)
Famous character cameos in the campaign (a Social Mission Bonus from the Kickstarter Campaign.)
Famous AI Lances in Skirmish mode (another Social Mission Bonus from the Kickstarter Campaign.)
Rest assured that we are still committed to delivering these features after the game’s initial launch and at no additional charge to Backers.
One other change - instead of a multiplayer experience focused around competitive tournaments & leagues, we've opted for a more friend-focused model of multiplayer functionality. Players can invite each other to matches via Steam/GoG, create private games, and browse public games from the lobby.
Because of this change in direction, we also won’t be delivering a Solaris-themed multiplayer experience at launch. Instead, the game will ship with a diverse set of multiplayer maps across all the game’s biomes to battle on. We recognize that Solaris VII is a great setting for BattleTech experiences, and in success, we still hope to explore different ways to bring Solaris VII to life.
And finally, a feature that wasn’t a Kickstarter commitment but that we talked about online a bunch is Ironman Mode. Unfortunately, that won’t make it in for launch but we’d love to add it later.
17-й Разведывательный батальон "Кричащие орлы" , 71-й Лёгкий Кавалерийский полк "Белая лошадка"