Re: 100-тонник с когтями под TSM
Добавлено: 21 авг 2015, 23:43
У тебя ошибочка в конструкции меха. Квад-башня может быть только одна!
Tactical Operations c.346 писал(а):
BattleMech Turret: ...
BattleMech shoulder turrets (available only to biped BattleMechs) must assign the turret mechanism slot to either the left or right torso locations, which may
support a maximum of 1 shoulder turret each. Only the items placed in that side torso may be assigned to the shoulder turret.
BattleMech head turrets (available to quad or biped ’Mechs) require a turret critical slot in the center torso. A ’Mech must be using a torso-mounted cockpit
(see p. 301) to mount a head turret.
BattleMech quad turrets (available only to four-legged ’Mechs) follow the same construction rules as a BattleMech shoulder turret, but a quad may only carry 1 turret.
Den [WM] не трактуйте правила по-своему. Здесь нигде не указано, что у квада может быть только одна квадтурель. Более того это устаревшая версия. В новой все разъяснено.
BattleMech Turrets come in three primary forms: shoulder turrets, quad ’Mech turrets and head turrets. Bipedal (non-quad) ’Mechs may only mount shoulder and head turrets, while quads may only use quad ’Mech turrets and head turrets. In all three cases, the weapons assigned to these turrets — which must be clearly noted on the unit’s record sheet — may be rotated to any desired facing in accordance with the rules for vehicle turrets (see pp. 105-106, TW). In the case of shoulder turrets, however, the turret may not fire through either of the ’Mech’s opposite-side hexsides (as doing so would essentially be fi ring through the unit’s own head). If a quad ’Mech mounts both a quad ’Mech turret and a head turret, then its head turret may not fire to the rear.
Unlike vehicle turrets, BattleMech Turrets have no distinct hit locations and are treated as part of the body location in which they are mounted. Furthermore, all BattleMech Turrets have a critical slot representing the turret mechanism itself. If this slot sustains a critical hit, the turret is locked in the facing it had during the turn in which the critical hit occurred, and remains in that facing until repaired.
Unlike vehicle turrets, BattleMech Turrets have no distinct hit locations and are treated as part of the body location in which they are mounted. Furthermore, all BattleMech Turrets have a critical slot representing the turret mechanism itself. If this slot sustains a critical hit, the turret is locked in the facing it had during the turn in which the critical hit occurred, and remains in that facing until repaired.
Так что жду варианта с тремя турелями.
Оффтоп: Бегемот должен быть съеден!