Log file opened Tue Oct 11 21:46:33 NOVT 2016

***Server: Welcome to MegaMek.  Server is running version 0.36.2-STE, build date Mon Mar 03 19:03:10 EET 2014.
***Server: Machine IP is 10.10.10.5
***Server: Machine IP is 192.168.0.5
***Server: Machine IP is 0:0:0:0:0:0:0:1
***Server: Listening on port 2351
***Server: bugagalter connected from /5.44.168.202
***Server: For bugagalter Server reports:
Client/Server timestamp mismatch. Server reports: 3.03.14 19:03, Client reports: 3.03.14 16:03
***Server: Player bugagalter changed map settings
***Server: Player Sam08 changed map settings
***Server: Player Sam08 changed map settings
***Server: Player Sam08 changed map settings
***Server: Player Sam08 changed map settings
***Server: Unit 5(bugagalter) has been customized.
***Server: Unit 6(bugagalter) has been customized.
***Server: Unit 7(bugagalter) has been customized.
***Server: Unit 8(bugagalter) has been customized.
MegaMek: Game saved to savegames\autosave.sav
Initiative Phase for Deployment
-------------------
Sam08 rolls a 5[5+0].
bugagalter rolls a 7[7+0].

The turn order for movement is:
  Sam08, bugagalter, Sam08, bugagalter, Sam08, bugagalter, Sam08, bugagalter

Wind direction is Northwest.  Wind strength is Calm.  The weather is Clear.  Visibility is Daylight.

Sam08: 5311 BV remaining (from 5311 initially) 0 BV fled
bugagalter: 5451 BV remaining (from 5451 initially) 0 BV fled
***Server: DoubleGreen connected from /83.149.47.69
***Server: DoubleGreen disconnected.
MegaMek: Game saved to savegames\autosave.sav
Initiative Phase for Round #1
-------------------
Sam08 rolls a 8[8+0].
bugagalter rolls a 6[6+0].

The turn order for movement is:
  bugagalter, Sam08, bugagalter, Sam08, bugagalter, Sam08, bugagalter, Sam08

Wind direction is Northwest.  Wind strength is Calm.  The weather is Clear.  Visibility is Daylight.
Sam08: 5311 BV remaining (from 5311 initially) 0 BV fled
bugagalter: 5451 BV remaining (from 5451 initially) 0 BV fled
***Server: DoubleGreen connected from /83.149.47.69
***Server: Strange connected from /94.142.15.199
***Server: evil connected from /95.188.93.203
***Server: For evil Server reports:
Client/Server timestamp mismatch. Server reports: 3.03.14 19:03, Client reports: 3.03.14 14:03
Targeting Phase
-------------------

***Server: LZ connected from /176.15.206.59
***Server: For LZ Server reports:
Client/Server timestamp mismatch. Server reports: 3.03.14 19:03, Client reports: 3.03.14 18:03
Movement Phase
-------------------

Offboard Attack Phase
-------------------

Weapon Attack Phase
-------------------
Weapons fire for Awesome AWS-8Q (bugagalter)
    PPC at Victor VTR-9B (Sam08); needs 12, rolls 6 : misses


    PPC at Victor VTR-9B (Sam08); needs 12, rolls 2 : misses


Weapons fire for Banshee BNC-3S (bugagalter)
    PPC at Hex: 0911 (Clear); needs 2, rolls 11 : hits!
        Terrain takes 10 damage.


    Medium Laser at Hex: 0911 (Clear); needs 4, rolls 6 : hits!
        Terrain takes 5 damage.


    Medium Laser at Hex: 0911 (Clear); needs 4, rolls 10 : hits!
        Terrain takes 5 damage.


    Medium Laser at Hex: 0911 (Clear); needs 4, rolls 7 : hits!
        Terrain takes 5 damage.


Weapons fire for Annihilator ANH-1E (bugagalter)
    PPC at Hex: 0712 (Clear); needs 3, rolls 7 : hits!
        Terrain takes 10 damage.


    PPC at Hex: 0712 (Clear); needs 3, rolls 12 : hits!
        Terrain takes 10 damage.


    Medium Laser at Hex: 0712 (Clear); needs 2, rolls 6 : hits!
        Terrain takes 5 damage.


    Medium Laser at Hex: 0712 (Clear); needs 2, rolls 7 : hits!
        Terrain takes 5 damage.


    Medium Laser at Hex: 0712 (Clear); needs 2, rolls 8 : hits!
        Terrain takes 5 damage.


    Medium Laser at Hex: 0712 (Clear); needs 2, rolls 8 : hits!
        Terrain takes 5 damage. Heavy Woods converted to Light Woods!



Physical Attack Phase
-------------------

Heat Phase
-------------------
Victor VTR-9B (Sam08) gains 2 heat, sinks 2 heat and is now at 0 heat.
Victor VTR-9S (Sam08) gains 2 heat, sinks 2 heat and is now at 0 heat.
Victor VTR-9A1 (Sam08) gains 2 heat, sinks 2 heat and is now at 0 heat.
Victor VTR-9A (Sam08) gains 2 heat, sinks 2 heat and is now at 0 heat.
Banshee BNC-3S (bugagalter) gains 21 heat, sinks 21 heat and is now at 0 heat.
Annihilator ANH-1E (bugagalter) gains 34 heat, sinks 34 heat and is now at 0 heat.
Awesome AWS-8Q (bugagalter) gains 22 heat, sinks 22 heat and is now at 0 heat.
UrbanMech UM-R60L (bugagalter) gains 2 heat, sinks 2 heat and is now at 0 heat.

Control Rolls
-------------------

End Phase
-------------------
MegaMek: Game saved to savegames\autosave.sav
Initiative Phase for Round #2
-------------------
Sam08 rolls a 6[6+0].
bugagalter rolls a 8[8+0].

The turn order for movement is:
  Sam08, bugagalter, Sam08, bugagalter, Sam08, bugagalter, Sam08, bugagalter

Wind direction is Northwest.  Wind strength is Calm.  The weather is Clear.  Visibility is Daylight.
Sam08: 5311 BV remaining (from 5311 initially) 0 BV fled
bugagalter: 5451 BV remaining (from 5451 initially) 0 BV fled
DoubleGreen: 0 BV remaining (from 0 initially) 0 BV fled
Strange: 0 BV remaining (from 0 initially) 0 BV fled
evil: 0 BV remaining (from 0 initially) 0 BV fled
LZ: 0 BV remaining (from 0 initially) 0 BV fled
Targeting Phase
-------------------

Movement Phase
-------------------

Offboard Attack Phase
-------------------

Weapon Attack Phase
-------------------
Weapons fire for Banshee BNC-3S (bugagalter)
    PPC at Hex: 0911 (Clear); needs 1, rolls 10 : hits!
        Terrain takes 10 damage.


    Medium Laser at Hex: 0911 (Clear); needs 3, rolls 6 : hits!
        Terrain takes 5 damage.


    Medium Laser at Hex: 0911 (Clear); needs 3, rolls 11 : hits!
        Terrain takes 5 damage.


    Medium Laser at Hex: 0911 (Clear); needs 3, rolls 5 : hits!
        Terrain takes 5 damage. Light Woods converted to Rough!


Weapons fire for Annihilator ANH-1E (bugagalter)
    PPC at Victor VTR-9S (Sam08); needs 11, rolls 9 : misses


    PPC at Victor VTR-9S (Sam08); needs 11, rolls 4 : misses


    PPC at Victor VTR-9S (Sam08); needs 11, rolls 4 : misses


    PPC at Victor VTR-9S (Sam08); needs 11, rolls 9 : misses


Weapons fire for Awesome AWS-8Q (bugagalter)
    PPC at Victor VTR-9A (Sam08); needs 10, rolls 6 : misses


    PPC at Victor VTR-9A (Sam08); needs 10, rolls 2 : misses


    PPC at Victor VTR-9A (Sam08); needs 10, rolls 5 : misses



Physical Attack Phase
-------------------

Heat Phase
-------------------
Victor VTR-9B (Sam08) gains 4 heat, sinks 4 heat and is now at 0 heat.
Victor VTR-9S (Sam08) gains 2 heat, sinks 2 heat and is now at 0 heat.
Victor VTR-9A1 (Sam08) gains 2 heat, sinks 2 heat and is now at 0 heat.
Victor VTR-9A (Sam08) gains 2 heat, sinks 2 heat and is now at 0 heat.
Banshee BNC-3S (bugagalter) gains 20 heat, sinks 20 heat and is now at 0 heat.
Annihilator ANH-1E (bugagalter) gains 40 heat, sinks 40 heat and is now at 0 heat.
Awesome AWS-8Q (bugagalter) gains 30 heat, sinks 28 heat and is now at 2 heat.
UrbanMech UM-R60L (bugagalter) gains 3 heat, sinks 3 heat and is now at 0 heat.

Control Rolls
-------------------

End Phase
-------------------
MegaMek: Game saved to savegames\autosave.sav
Initiative Phase for Round #3
-------------------
Sam08 rolls a 6[6+0].
bugagalter rolls a 11[11+0].

The turn order for movement is:
  Sam08, bugagalter, Sam08, bugagalter, Sam08, bugagalter, Sam08, bugagalter

Wind direction is Northwest.  Wind strength is Calm.  The weather is Clear.  Visibility is Daylight.
Sam08: 5311 BV remaining (from 5311 initially) 0 BV fled
bugagalter: 5451 BV remaining (from 5451 initially) 0 BV fled
DoubleGreen: 0 BV remaining (from 0 initially) 0 BV fled
Strange: 0 BV remaining (from 0 initially) 0 BV fled
evil: 0 BV remaining (from 0 initially) 0 BV fled
LZ: 0 BV remaining (from 0 initially) 0 BV fled
Targeting Phase
-------------------

***Server: MSD connected from /95.24.65.102
Movement Phase
-------------------

Offboard Attack Phase
-------------------

Weapon Attack Phase
-------------------
Weapons fire for Annihilator ANH-1E (bugagalter)
    PPC at Victor VTR-9B (Sam08); needs 8, rolls 6 : misses


    PPC at Victor VTR-9B (Sam08); needs 8, rolls 3 : misses


    PPC at Victor VTR-9B (Sam08); needs 8, rolls 7 : misses


    PPC at Victor VTR-9B (Sam08); needs 8, rolls 4 : misses


Weapons fire for Awesome AWS-8Q (bugagalter)
    PPC at Victor VTR-9B (Sam08); needs 8, rolls 11 : hits  LL
        Victor VTR-9B (Sam08) takes 10 damage to LL.
            10 Armor remaining.


    PPC at Victor VTR-9B (Sam08); needs 8, rolls 4 : misses


    PPC at Victor VTR-9B (Sam08); needs 8, rolls 4 : misses


Weapons fire for Banshee BNC-3S (bugagalter)
    PPC at Victor VTR-9B (Sam08); needs 9, rolls 6 : misses


    PPC at Victor VTR-9B (Sam08); needs 9, rolls 7 : misses



Physical Attack Phase
-------------------

Heat Phase
-------------------
Victor VTR-9B (Sam08) gains 4 heat, sinks 4 heat and is now at 0 heat.
Victor VTR-9S (Sam08) gains 4 heat, sinks 4 heat and is now at 0 heat.
Victor VTR-9A1 (Sam08) gains 4 heat, sinks 4 heat and is now at 0 heat.
Victor VTR-9A (Sam08) gains 4 heat, sinks 4 heat and is now at 0 heat.
Banshee BNC-3S (bugagalter) gains 21 heat, sinks 21 heat and is now at 0 heat.
Annihilator ANH-1E (bugagalter) gains 40 heat, sinks 40 heat and is now at 0 heat.
Awesome AWS-8Q (bugagalter) gains 30 heat, sinks 28 heat and is now at 4 heat.
UrbanMech UM-R60L (bugagalter) gains 1 heat, sinks 1 heat and is now at 0 heat.

Control Rolls
-------------------

End Phase
-------------------
MegaMek: Game saved to savegames\autosave.sav
Initiative Phase for Round #4
-------------------
Sam08 rolls a 7[7+0].
bugagalter rolls a 12[12+0].

The turn order for movement is:
  Sam08, bugagalter, Sam08, bugagalter, Sam08, bugagalter, Sam08, bugagalter

Wind direction is Northwest.  Wind strength is Calm.  The weather is Clear.  Visibility is Daylight.
Sam08: 5281 BV remaining (from 5311 initially) 0 BV fled
bugagalter: 5451 BV remaining (from 5451 initially) 0 BV fled
DoubleGreen: 0 BV remaining (from 0 initially) 0 BV fled
Strange: 0 BV remaining (from 0 initially) 0 BV fled
evil: 0 BV remaining (from 0 initially) 0 BV fled
LZ: 0 BV remaining (from 0 initially) 0 BV fled
MSD: 0 BV remaining (from 0 initially) 0 BV fled
Targeting Phase
-------------------

bugagalter: хммм
bugagalter: ходить задом наперед это тоже какая то опция?)
MSD: back up
bugagalter: я к тому что она отключаемая?)
Sam08: нет
MSD: нет принципиально
bugagalter: все, увидел в чем косяк
Movement Phase
-------------------

Offboard Attack Phase
-------------------

MSD: 8-9 пипсей - это сила....
bugagalter: ну ну)
Weapon Attack Phase
-------------------
Weapons fire for Awesome AWS-8Q (bugagalter)
    PPC at Victor VTR-9A (Sam08); needs 9, rolls 5 : misses


    PPC at Victor VTR-9A (Sam08); needs 9, rolls 6 : misses


Weapons fire for Annihilator ANH-1E (bugagalter)
    PPC at Victor VTR-9A (Sam08); needs 8, rolls 5 : misses


    PPC at Victor VTR-9A (Sam08); needs 8, rolls 8 : hits  LL (critical)
        Victor VTR-9A (Sam08) takes 10 damage to LL (critical).
            10 Armor remaining.
            Critical hit on LL. Roll is 6; no effect.


    PPC at Victor VTR-9A (Sam08); needs 8, rolls 5 : misses


    PPC at Victor VTR-9A (Sam08); needs 8, rolls 4 : misses


Weapons fire for Victor VTR-9B (Sam08)
    AC/20 at Banshee BNC-3S (bugagalter); needs 10, rolls 7 : misses


    SRM 4 at Banshee BNC-3S (bugagalter); needs 10, rolls 11 : 3 missile(s) hit.

        Banshee BNC-3S (bugagalter) takes 2 damage to RT.
            28 Armor remaining.

        Banshee BNC-3S (bugagalter) takes 2 damage to RL.
            24 Armor remaining.

        Banshee BNC-3S (bugagalter) takes 2 damage to RT.
            26 Armor remaining.


    Medium Laser at Banshee BNC-3S (bugagalter); needs 10, rolls 8 : misses


Weapons fire for Banshee BNC-3S (bugagalter)
    PPC at Victor VTR-9A (Sam08); needs 8, rolls 5 : misses


    PPC at Victor VTR-9A (Sam08); needs 8, rolls 8 : hits  LL (critical)
        Victor VTR-9A (Sam08) takes 10 damage to LL (critical).
            0 Armor remaining.
            Critical hit on LL. Roll is 10; 2 locations.
            CRITICAL HIT on Upper Leg.
            CRITICAL HIT on Lower Leg.


Weapons fire for Victor VTR-9S (Sam08)
    AC/20 at Banshee BNC-3S (bugagalter); needs 9, rolls 9 : hits  RA
        Banshee BNC-3S (bugagalter) takes 20 damage to RA.
            1 Armor remaining.


    Medium Laser at Banshee BNC-3S (bugagalter); needs 9, rolls 6 : misses


    Medium Laser at Banshee BNC-3S (bugagalter); needs 9, rolls 9 : hits  LT
        Banshee BNC-3S (bugagalter) takes 5 damage to LT.
            25 Armor remaining.




Victor VTR-9A (Sam08) must make 3 piloting skill roll(s) (leg/foot actuator hit; leg/foot actuator hit; 20+ damage).
The base target is 5 [5 (Base piloting skill)].
    Roll #1, (5 (Base piloting skill) + 1 (leg/foot actuator hit) + 1 (leg/foot actuator hit) + 1 (20+ damage)); needs 8, rolls 4 : falls.
    Victor VTR-9A (Sam08) falls on its left side, suffering 8 damage.
        Victor VTR-9A (Sam08) takes 5 damage to LT.
            7 Armor remaining.
        Victor VTR-9A (Sam08) takes 3 damage to CT.
            15 Armor remaining.

Pilot of Victor VTR-9A (Sam08) "Jeanne Hall" must roll 8 to avoid damage; rolls 8 : succeeds.

Banshee BNC-3S (bugagalter) must make 1 piloting skill roll(s) (20+ damage).
The base target is 5 [5 (Base piloting skill)].
    Roll #1, (5 (Base piloting skill) + 1 (20+ damage)); needs 6, rolls 3 : falls.
    Banshee BNC-3S (bugagalter) falls on its left side, suffering 10 damage.
        Banshee BNC-3S (bugagalter) takes 5 damage to LL.
            21 Armor remaining.
        Banshee BNC-3S (bugagalter) takes 5 damage to RT.
            21 Armor remaining.

Pilot of Banshee BNC-3S (bugagalter) "Julietta Lelong" must roll 6 to avoid damage; rolls 9 : succeeds.
MSD: и карта для кампинга
MSD: правда реально сэм знал твой сетап - подобрать антикомбу...
Physical Attack Phase
-------------------

Heat Phase
-------------------
Victor VTR-9B (Sam08) gains 15 heat, sinks 15 heat and is now at 0 heat.
Victor VTR-9S (Sam08) gains 15 heat, sinks 15 heat and is now at 0 heat.
Victor VTR-9A1 (Sam08) gains 2 heat, sinks 2 heat and is now at 0 heat.
Victor VTR-9A (Sam08) gains 2 heat, sinks 2 heat and is now at 0 heat.
Banshee BNC-3S (bugagalter) gains 20 heat, sinks 20 heat and is now at 0 heat.
Annihilator ANH-1E (bugagalter) gains 40 heat, sinks 40 heat and is now at 0 heat.
Awesome AWS-8Q (bugagalter) gains 21 heat, sinks 25 heat and is now at 0 heat.
UrbanMech UM-R60L (bugagalter) gains 3 heat, sinks 3 heat and is now at 0 heat.

Control Rolls
-------------------

End Phase
-------------------
MegaMek: Game saved to savegames\autosave.sav
Initiative Phase for Round #5
-------------------
Sam08 rolls a 7[7+0].
bugagalter rolls a 8[8+0].

The turn order for movement is:
  Sam08, bugagalter, Sam08, bugagalter, Sam08, bugagalter, Sam08, bugagalter

Wind direction is Northwest.  Wind strength is Calm.  The weather is Clear.  Visibility is Daylight.
Sam08: 5022 BV remaining (from 5311 initially) 0 BV fled
bugagalter: 5328 BV remaining (from 5451 initially) 0 BV fled
DoubleGreen: 0 BV remaining (from 0 initially) 0 BV fled
Strange: 0 BV remaining (from 0 initially) 0 BV fled
evil: 0 BV remaining (from 0 initially) 0 BV fled
LZ: 0 BV remaining (from 0 initially) 0 BV fled
MSD: 0 BV remaining (from 0 initially) 0 BV fled
Targeting Phase
-------------------

bugagalter: не то что бы знал, виктор сквад действительно интересный вариант) но я таки побоялся его тонкости
MSD: 
а я вот подумываю о чаржер скваде
LZ: такая же херня
LZ: собрать лэнс штурмовых дешевых пинков
bugagalter: и огрести от фулл мили сквада
Movement Phase
-------------------

Victor VTR-9A (Sam08) must make a piloting skill check (getting up).
Needs 7 [5 (Base piloting skill) + 1 (Left Leg Upper Leg Actuator destroyed) + 1 (Left Leg Lower Leg Actuator destroyed) + 0 (getting up)], rolls 7 : succeeds.

Banshee BNC-3S (bugagalter) must make a piloting skill check (getting up).
Needs 5 [5 (Base piloting skill) + 0 (getting up)], rolls 7 : succeeds.
Offboard Attack Phase
-------------------

MSD: или не дойти через переченную карту под лрмами-пипсами
LZ: на каждую хитрую жопу
Weapon Attack Phase
-------------------
Weapons fire for Victor VTR-9B (Sam08)
    AC/20 at Annihilator ANH-1E (bugagalter); needs 8, rolls 5 : misses


    SRM 4 at Annihilator ANH-1E (bugagalter); needs 8, rolls 4 : misses


Weapons fire for Annihilator ANH-1E (bugagalter)
    PPC at Victor VTR-9A (Sam08); needs 7, rolls 7 : hits  RA
        Victor VTR-9A (Sam08) takes 10 damage to RA.
            2 Armor remaining.


    PPC at Victor VTR-9A (Sam08); needs 7, rolls 5 : misses


    PPC at Victor VTR-9A (Sam08); needs 7, rolls 6 : misses


    PPC at Victor VTR-9A (Sam08); needs 7, rolls 8 : hits  RL
        Victor VTR-9A (Sam08) takes 10 damage to RL.
            10 Armor remaining.


Weapons fire for Victor VTR-9S (Sam08)
    AC/20 at Banshee BNC-3S (bugagalter); needs 9, rolls 11 : hits  RL
        Banshee BNC-3S (bugagalter) takes 20 damage to RL.
            4 Armor remaining.


    SRM 6 at Banshee BNC-3S (bugagalter); needs 9, rolls 9 : 4 missile(s) hit.

        Banshee BNC-3S (bugagalter) takes 2 damage to RA.
            Armor destroyed, 15 Internal Structure remaining
            Critical hit on RA. Roll is 4; no effect.

        Banshee BNC-3S (bugagalter) takes 2 damage to RT.
            19 Armor remaining.

        Banshee BNC-3S (bugagalter) takes 2 damage to LT.
            23 Armor remaining.

        Banshee BNC-3S (bugagalter) takes 2 damage to RA.
             13 Internal Structure remaining
            Critical hit on RA. Roll is 8; 1 location.
            CRITICAL HIT on Upper Arm.


Weapons fire for Awesome AWS-8Q (bugagalter)
    PPC at Victor VTR-9A (Sam08); needs 7, rolls 9 : hits  RT
        Victor VTR-9A (Sam08) takes 10 damage to RT.
            2 Armor remaining.


    PPC at Victor VTR-9A (Sam08); needs 7, rolls 6 : misses


    PPC at Victor VTR-9A (Sam08); needs 7, rolls 7 : hits  CT (critical)
        Victor VTR-9A (Sam08) takes 10 damage to CT (critical).
            5 Armor remaining.
            Critical hit on CT. Roll is 3; no effect.


Weapons fire for Victor VTR-9A1 (Sam08)
    Medium Laser at Banshee BNC-3S (bugagalter); needs 12, rolls 6 : misses


    Medium Laser at Banshee BNC-3S (bugagalter); needs 12, rolls 8 : misses


    SRM 4 at Banshee BNC-3S (bugagalter); needs 12, rolls 8 : misses


Weapons fire for Banshee BNC-3S (bugagalter)
    PPC at Victor VTR-9B (Sam08); needs 8, rolls 10 : hits  LA
        Victor VTR-9B (Sam08) takes 10 damage to LA.
            5 Armor remaining.


    AC/10 at Victor VTR-9B (Sam08); needs 8, rolls 7 : misses


    PPC at Victor VTR-9B (Sam08); needs 8, rolls 10 : hits  CT
        Victor VTR-9B (Sam08) takes 10 damage to CT.
            20 Armor remaining.




Victor VTR-9B (Sam08) must make 1 piloting skill roll(s) (20+ damage).
The base target is 5 [5 (Base piloting skill)].
    Roll #1, (5 (Base piloting skill) + 1 (20+ damage)); needs 6, rolls 7 : succeeds.

Victor VTR-9A (Sam08) must make 1 piloting skill roll(s) (40+ damage).
The base target is 7 [5 (Base piloting skill) + 1 (Left Leg Upper Leg Actuator destroyed) + 1 (Left Leg Lower Leg Actuator destroyed)].
    Roll #1, (5 (Base piloting skill) + 1 (Left Leg Upper Leg Actuator destroyed) + 1 (Left Leg Lower Leg Actuator destroyed) + 2 (40+ damage)); needs 9, rolls 9 : succeeds.

Banshee BNC-3S (bugagalter) must make 1 piloting skill roll(s) (20+ damage).
The base target is 5 [5 (Base piloting skill)].
    Roll #1, (5 (Base piloting skill) + 1 (20+ damage)); needs 6, rolls 3 : falls.
    Banshee BNC-3S (bugagalter) falls on its left side, suffering 10 damage.
        Banshee BNC-3S (bugagalter) takes 5 damage to LA.
            16 Armor remaining.
        Banshee BNC-3S (bugagalter) takes 5 damage to LA.
            11 Armor remaining.

Pilot of Banshee BNC-3S (bugagalter) "Julietta Lelong" must roll 6 to avoid damage; rolls 6 : succeeds.
MSD: пипец как беную баншу курочат
***Server: Tot connected from /81.1.183.100
***Server: For Tot Server reports:
Client/Server timestamp mismatch. Server reports: 3.03.14 19:03, Client reports: 3.03.14 18:03
Physical Attack Phase
-------------------

Heat Phase
-------------------
Victor VTR-9B (Sam08) gains 14 heat, sinks 14 heat and is now at 0 heat.
Victor VTR-9S (Sam08) gains 15 heat, sinks 15 heat and is now at 0 heat.
Victor VTR-9A1 (Sam08) gains 11 heat, sinks 11 heat and is now at 0 heat.
Victor VTR-9A (Sam08) gains 3 heat, sinks 3 heat and is now at 0 heat.
Banshee BNC-3S (bugagalter) gains 25 heat, sinks 21 heat and is now at 4 heat.
Annihilator ANH-1E (bugagalter) gains 41 heat, sinks 41 heat and is now at 0 heat.
Awesome AWS-8Q (bugagalter) gains 31 heat, sinks 28 heat and is now at 3 heat.
UrbanMech UM-R60L (bugagalter) gains 1 heat, sinks 1 heat and is now at 0 heat.

Control Rolls
-------------------

End Phase
-------------------
MegaMek: Game saved to savegames\autosave.sav
Initiative Phase for Round #6
-------------------
Sam08 rolls a 8[8+0].
bugagalter rolls a 3[3+0].

The turn order for movement is:
  bugagalter, Sam08, bugagalter, Sam08, bugagalter, Sam08, bugagalter, Sam08

Wind direction is Northwest.  Wind strength is Calm.  The weather is Clear.  Visibility is Daylight.
Sam08: 4842 BV remaining (from 5311 initially) 0 BV fled
bugagalter: 5209 BV remaining (from 5451 initially) 0 BV fled
DoubleGreen: 0 BV remaining (from 0 initially) 0 BV fled
Strange: 0 BV remaining (from 0 initially) 0 BV fled
evil: 0 BV remaining (from 0 initially) 0 BV fled
LZ: 0 BV remaining (from 0 initially) 0 BV fled
MSD: 0 BV remaining (from 0 initially) 0 BV fled
Tot: 0 BV remaining (from 0 initially) 0 BV fled
Targeting Phase
-------------------

Movement Phase
-------------------

Victor VTR-9A (Sam08) must make a piloting skill check (landing with damaged leg actuator or gyro).
Needs 7 [5 (Base piloting skill) + 1 (Left Leg Upper Leg Actuator destroyed) + 1 (Left Leg Lower Leg Actuator destroyed) + 0 (landing with damaged leg actuator or gyro)], rolls 10 : succeeds.
MSD:  мда.... вот и начался разрыв.... 
Offboard Attack Phase
-------------------

Weapon Attack Phase
-------------------
Weapons fire for Victor VTR-9B (Sam08)
    AC/20 at Annihilator ANH-1E (bugagalter); needs 8, rolls 6 : misses


    Medium Laser at Annihilator ANH-1E (bugagalter); needs 8, rolls 9 : hits  (using Rear table) CTR
        Annihilator ANH-1E (bugagalter) takes 5 damage to CTR.
            5 Armor remaining.


    SRM 4 at Annihilator ANH-1E (bugagalter); needs 8, rolls 8 : 2 missile(s) hit (using Rear table).

        Annihilator ANH-1E (bugagalter) takes 2 damage to LTR.
            7 Armor remaining.

        Annihilator ANH-1E (bugagalter) takes 2 damage to RA.
            23 Armor remaining.


Weapons fire for Banshee BNC-3S (bugagalter)
    PPC at Victor VTR-9S (Sam08); needs 10, rolls 4 : misses


    AC/10 at Victor VTR-9S (Sam08); needs 10, rolls 7 : misses


Weapons fire for Victor VTR-9S (Sam08)
    AC/20 at Awesome AWS-8Q (bugagalter); needs 10, rolls 8 : misses


    Medium Laser at Awesome AWS-8Q (bugagalter); needs 10, rolls 8 : misses


    Medium Laser at Awesome AWS-8Q (bugagalter); needs 10, rolls 7 : misses


Weapons fire for Victor VTR-9A1 (Sam08)
    AC/20 at Annihilator ANH-1E (bugagalter); needs 11, rolls 9 : misses


    Medium Laser at Annihilator ANH-1E (bugagalter); needs 11, rolls 6 : misses


Weapons fire for Annihilator ANH-1E (bugagalter)
    PPC at Victor VTR-9A1 (Sam08); needs 9, rolls 2 : misses


    PPC at Victor VTR-9A1 (Sam08); needs 9, rolls 5 : misses


    PPC at Victor VTR-9A1 (Sam08); needs 9, rolls 11 : hits  LT
        Victor VTR-9A1 (Sam08) takes 10 damage to LT.
            5 Armor remaining.


    PPC at Victor VTR-9A1 (Sam08); needs 9, rolls 10 : hits  LA
        Victor VTR-9A1 (Sam08) takes 10 damage to LA.
            5 Armor remaining.


Weapons fire for Victor VTR-9A (Sam08)
    AC/20 at Annihilator ANH-1E (bugagalter); needs 12, rolls 5 : misses


    Medium Laser at Annihilator ANH-1E (bugagalter); needs 12, rolls 6 : misses


Weapons fire for Awesome AWS-8Q (bugagalter)
    PPC at Victor VTR-9B (Sam08); needs 8, rolls 10 : hits  (using Partial cover (horizontal 50%) table) LL
        Victor VTR-9B suffers no damage. (LL behind cover)


    PPC at Victor VTR-9B (Sam08); needs 8, rolls 7 : misses


    PPC at Victor VTR-9B (Sam08); needs 8, rolls 3 : misses


Weapons fire for UrbanMech UM-R60L (bugagalter)
    AC/20 at Victor VTR-9B (Sam08); needs 6, rolls 9 : hits  (using Right Side table) LT
        Victor VTR-9B (Sam08) takes 20 damage to LT.
            0 Armor remaining.


    Small Laser at Victor VTR-9B (Sam08); needs 10, rolls 8 : misses




Victor VTR-9B (Sam08) must make 1 piloting skill roll(s) (20+ damage).
The base target is 5 [5 (Base piloting skill)].
    Roll #1, (5 (Base piloting skill) + 1 (20+ damage)); needs 6, rolls 8 : succeeds.

Victor VTR-9A1 (Sam08) must make 1 piloting skill roll(s) (20+ damage).
The base target is 5 [5 (Base piloting skill)].
    Roll #1, (5 (Base piloting skill) + 1 (20+ damage)); needs 6, rolls 8 : succeeds.
Physical Attack Phase
-------------------

Physical attacks for Victor VTR-9B (Sam08)
    Kick (Left leg) at Annihilator ANH-1E (bugagalter); needs 7, rolls 6 : misses.

Victor VTR-9B (Sam08) must make 1 piloting skill roll(s) (missed a kick).
The base target is 5 [5 (Base piloting skill)].
    Roll #1, (5 (Base piloting skill) + 0 (missed a kick)); needs 5, rolls 9 : succeeds.
Heat Phase
-------------------
Victor VTR-9B (Sam08) gains 17 heat, sinks 15 heat and is now at 2 heat.
Victor VTR-9S (Sam08) gains 16 heat, sinks 15 heat and is now at 1 heat.
Victor VTR-9A1 (Sam08) gains 14 heat, sinks 14 heat and is now at 0 heat.
Victor VTR-9A (Sam08) gains 14 heat, sinks 14 heat and is now at 0 heat.
Banshee BNC-3S (bugagalter) gains 14 heat, sinks 18 heat and is now at 0 heat.
Annihilator ANH-1E (bugagalter) gains 41 heat, sinks 41 heat and is now at 0 heat.
Awesome AWS-8Q (bugagalter) gains 31 heat, sinks 28 heat and is now at 6 heat.
UrbanMech UM-R60L (bugagalter) gains 8 heat, sinks 8 heat and is now at 0 heat.

Control Rolls
-------------------

End Phase
-------------------
MegaMek: Game saved to savegames\autosave.sav
Initiative Phase for Round #7
-------------------
Sam08 rolls a 8[8+0].
bugagalter rolls a 7[7+0].

The turn order for movement is:
  bugagalter, Sam08, bugagalter, Sam08, bugagalter, Sam08, bugagalter, Sam08

Wind direction is Northwest.  Wind strength is Calm.  The weather is Clear.  Visibility is Daylight.
Sam08: 4722 BV remaining (from 5311 initially) 0 BV fled
bugagalter: 5184 BV remaining (from 5451 initially) 0 BV fled
DoubleGreen: 0 BV remaining (from 0 initially) 0 BV fled
Strange: 0 BV remaining (from 0 initially) 0 BV fled
evil: 0 BV remaining (from 0 initially) 0 BV fled
LZ: 0 BV remaining (from 0 initially) 0 BV fled
MSD: 0 BV remaining (from 0 initially) 0 BV fled
Tot: 0 BV remaining (from 0 initially) 0 BV fled
Targeting Phase
-------------------

Movement Phase
-------------------

Banshee BNC-3S (bugagalter) must make a piloting skill check (getting up).
Needs 5 [5 (Base piloting skill) + 0 (getting up)], rolls 7 : succeeds.
Offboard Attack Phase
-------------------

Weapon Attack Phase
-------------------
Weapons fire for UrbanMech UM-R60L (bugagalter)
    AC/20 at Victor VTR-9B (Sam08); needs 7, rolls 10 : hits  LA
        Victor VTR-9B (Sam08) takes 20 damage to LA.
            Armor destroyed,             SECTION DESTROYED,
        2 damage transfers to LT.
            Critical hit on LA. Roll is 8; 1 location.
            CRITICAL HIT on Medium Laser.
        Victor VTR-9B (Sam08) takes 2 damage to LT.
             15 Internal Structure remaining
            Critical hit on LT. Roll is 6; no effect.


Weapons fire for Victor VTR-9B (Sam08)
    AC/20 at Banshee BNC-3S (bugagalter); needs 7, rolls 7 : hits  (using Rear table) RTR
        Banshee BNC-3S (bugagalter) takes 20 damage to RTR.
            Armor destroyed, 10 Internal Structure remaining
            Critical hit on RT. Roll is 10; 2 locations.
            CRITICAL HIT on +SRM 6.
            CRITICAL HIT on PPC.


    SRM 4 at Banshee BNC-3S (bugagalter); needs 7, rolls 5 : misses


Weapons fire for Victor VTR-9S (Sam08)
    AC/20 at Awesome AWS-8Q (bugagalter); needs 8, rolls 8 : hits  (using Rear table) LA
        Awesome AWS-8Q (bugagalter) takes 20 damage to LA.
            4 Armor remaining.


    SRM 6 at Awesome AWS-8Q (bugagalter); needs 8, rolls 7 : misses


Weapons fire for Victor VTR-9A1 (Sam08)
    AC/20 at Banshee BNC-3S (bugagalter); needs 7, rolls 10 : hits  HD
        Banshee BNC-3S (bugagalter) takes 20 damage to HD.
            Armor destroyed,             SECTION DESTROYED,
*** Banshee BNC-3S (bugagalter) DESTROYED by damage! ***
            Critical hit on HD. Roll is 10; 2 locations.
            CRITICAL HIT on Life Support.
            CRITICAL HIT on Life Support.



    SRM 4 at Banshee BNC-3S (bugagalter); needs 7, rolls 8 : 4 missile(s) hit.

        Banshee BNC-3S (bugagalter) takes 2 damage to LL.
            19 Armor remaining.

        Banshee BNC-3S (bugagalter) takes 2 damage to LL.
            17 Armor remaining.

        Banshee BNC-3S (bugagalter) takes 2 damage to LA.
            9 Armor remaining.

        Banshee BNC-3S (bugagalter) takes 2 damage to RA.
             11 Internal Structure remaining
            Critical hit on RA. Roll is 9; 1 location.
            CRITICAL HIT on Heat Sink.


Weapons fire for Victor VTR-9A (Sam08)
    AC/20 at Banshee BNC-3S (bugagalter); needs 9, rolls 8 : misses


    SRM 4 at Banshee BNC-3S (bugagalter); needs 9, rolls 11 : 4 missile(s) hit.

        Banshee BNC-3S (bugagalter) takes 2 damage to LA.
            7 Armor remaining.

        Banshee BNC-3S (bugagalter) takes 2 damage to LA.
            5 Armor remaining.

        Banshee BNC-3S (bugagalter) takes 2 damage to RL.
            2 Armor remaining.

        Banshee BNC-3S (bugagalter) takes 2 damage to LT (critical).
            21 Armor remaining.
            Critical hit on LT. Roll is 4; no effect.


    Medium Laser at Banshee BNC-3S (bugagalter); needs 9, rolls 8 : misses


Weapons fire for Awesome AWS-8Q (bugagalter)
    PPC at Victor VTR-9A1 (Sam08); needs 10, rolls 7 : misses


    PPC at Victor VTR-9A1 (Sam08); needs 10, rolls 11 : hits  RT
        Victor VTR-9A1 (Sam08) takes 10 damage to RT.
            5 Armor remaining.


Weapons fire for Annihilator ANH-1E (bugagalter)
    PPC at Victor VTR-9A1 (Sam08); needs 11, rolls 5 : misses


    PPC at Victor VTR-9A1 (Sam08); needs 11, rolls 4 : misses


    PPC at Victor VTR-9A1 (Sam08); needs 11, rolls 5 : misses


    Medium Laser at Victor VTR-9A1 (Sam08); needs 9, rolls 7 : misses


    Medium Laser at Victor VTR-9A1 (Sam08); needs 9, rolls 9 : hits  RT
        Victor VTR-9A1 (Sam08) takes 5 damage to RT.
            0 Armor remaining.


    Medium Laser at Victor VTR-9A1 (Sam08); needs 9, rolls 11 : hits  RL
        Victor VTR-9A1 (Sam08) takes 5 damage to RL.
            15 Armor remaining.


Weapons fire for Banshee BNC-3S (bugagalter)
    AC/10 at Victor VTR-9A1 (Sam08); needs 8, rolls 6 : misses


    Medium Laser at Victor VTR-9A1 (Sam08); needs 8, rolls 9 : hits  CT
        Victor VTR-9A1 (Sam08) takes 5 damage to CT.
            20 Armor remaining.


    Medium Laser at Victor VTR-9A1 (Sam08); needs 8, rolls 8 : hits  RA
        Victor VTR-9A1 (Sam08) takes 5 damage to RA.
            10 Armor remaining.


    Medium Laser at Victor VTR-9A1 (Sam08); needs 8, rolls 5 : misses


    Medium Laser at Victor VTR-9A1 (Sam08); needs 8, rolls 11 : hits  RL
        Victor VTR-9A1 (Sam08) takes 5 damage to RL.
            10 Armor remaining.


    SRM 6 at Victor VTR-9A1 (Sam08); needs 8, rolls 4 : misses




Victor VTR-9B (Sam08) must make 1 piloting skill roll(s) (20+ damage).
The base target is 5 [5 (Base piloting skill)].
    Roll #1, (5 (Base piloting skill) + 1 (20+ damage)); needs 6, rolls 9 : succeeds.

Victor VTR-9A1 (Sam08) must make 1 piloting skill roll(s) (20+ damage).
The base target is 5 [5 (Base piloting skill)].
    Roll #1, (5 (Base piloting skill) + 1 (20+ damage)); needs 6, rolls 2 : falls.
    Victor VTR-9A1 (Sam08) falls on its rear, suffering 8 damage.
        Victor VTR-9A1 (Sam08) takes 5 damage to RL.
            5 Armor remaining.
        Victor VTR-9A1 (Sam08) takes 3 damage to RL.
            2 Armor remaining.

Pilot of Victor VTR-9A1 (Sam08) "Colijn Voorneveld" must roll 6 to avoid damage; rolls 5 : fails.
        Pilot of Victor VTR-9A1 (Sam08) "Colijn Voorneveld" takes 1 damage.        
Pilot of Victor VTR-9A1 (Sam08) "Colijn Voorneveld" needs a 3 to stay conscious.  Rolls 7 : successful!


Awesome AWS-8Q (bugagalter) must make 1 piloting skill roll(s) (20+ damage).
The base target is 5 [5 (Base piloting skill)].
    Roll #1, (5 (Base piloting skill) + 1 (20+ damage)); needs 6, rolls 7 : succeeds.
MSD: удачи
***Server: MSD disconnected.
Physical Attack Phase
-------------------

Physical attacks for Victor VTR-9S (Sam08)
    Kick (Left leg) at Awesome AWS-8Q (bugagalter); needs 7, rolls 4 : misses.

Victor VTR-9S (Sam08) must make 1 piloting skill roll(s) (missed a kick).
The base target is 5 [5 (Base piloting skill)].
    Roll #1, (5 (Base piloting skill) + 0 (missed a kick)); needs 5, rolls 9 : succeeds.
Heat Phase
-------------------
Victor VTR-9B (Sam08) gains 13 heat, sinks 15 heat and is now at 0 heat.
Victor VTR-9S (Sam08) gains 14 heat, sinks 15 heat and is now at 0 heat.
Victor VTR-9A1 (Sam08) gains 14 heat, sinks 14 heat and is now at 0 heat.
Victor VTR-9A (Sam08) gains 15 heat, sinks 15 heat and is now at 0 heat.
Annihilator ANH-1E (bugagalter) gains 40 heat, sinks 40 heat and is now at 0 heat.
Awesome AWS-8Q (bugagalter) gains 21 heat, sinks 27 heat and is now at 0 heat.
UrbanMech UM-R60L (bugagalter) gains 7 heat, sinks 7 heat and is now at 0 heat.

Control Rolls
-------------------

End Phase
-------------------
MegaMek: Game saved to savegames\autosave.sav
Initiative Phase for Round #8
-------------------
Sam08 rolls a 5[5+0].
bugagalter rolls a 9[9+0].

The turn order for movement is:
  Sam08, bugagalter, Sam08, bugagalter, Sam08, Sam08, bugagalter

Wind direction is Northwest.  Wind strength is Calm.  The weather is Clear.  Visibility is Daylight.
Sam08: 4416 BV remaining (from 5311 initially) 0 BV fled
bugagalter: 3615 BV remaining (from 5451 initially) 0 BV fled
DoubleGreen: 0 BV remaining (from 0 initially) 0 BV fled
Strange: 0 BV remaining (from 0 initially) 0 BV fled
evil: 0 BV remaining (from 0 initially) 0 BV fled
LZ: 0 BV remaining (from 0 initially) 0 BV fled
Tot: 0 BV remaining (from 0 initially) 0 BV fled
Targeting Phase
-------------------

***Server: Tot disconnected.
Movement Phase
-------------------

Victor VTR-9A1 (Sam08) must make a piloting skill check (getting up).
Needs 5 [5 (Base piloting skill) + 0 (getting up)], rolls 7 : succeeds.
Offboard Attack Phase
-------------------

***Server: Player 'Sam08' is disconnected.  You may skip his/her current turn with the /skip command.
***Server: Sam08 disconnected.
***Server: Player 'Sam08' is disconnected.  You may skip his/her current turn with the /skip command.
***Server: Sam08 disconnected.
***Server: Player 'Sam08' is disconnected.  You may skip his/her current turn with the /skip command.
***Server: Sam08 disconnected.
***Server: Tot connected from /81.1.183.100
***Server: For Tot Server reports:
Client/Server timestamp mismatch. Server reports: 3.03.14 19:03, Client reports: 3.03.14 18:03
***Server: Sam08 connected from /109.229.36.146
Weapon Attack Phase
-------------------
Weapons fire for UrbanMech UM-R60L (bugagalter)
    AC/20 at Victor VTR-9B (Sam08); needs 6, rolls 6 : hits  HD
        Victor VTR-9B (Sam08) takes 20 damage to HD.
            Armor destroyed,             SECTION DESTROYED,
*** Victor VTR-9B (Sam08) DESTROYED by damage! ***
            Critical hit on HD. Roll is 7; no effect.



    Small Laser at Victor VTR-9B (Sam08); needs 10, rolls 8 : misses


Weapons fire for Annihilator ANH-1E (bugagalter)
    PPC at Victor VTR-9A1 (Sam08); needs 10, rolls 6 : misses


    PPC at Victor VTR-9A1 (Sam08); needs 10, rolls 7 : misses


    PPC at Victor VTR-9A1 (Sam08); needs 10, rolls 7 : misses


    Medium Laser at Victor VTR-9A1 (Sam08); needs 7, rolls 8 : hits  LA
        Victor VTR-9A1 (Sam08) takes 5 damage to LA.
            0 Armor remaining.


    Medium Laser at Victor VTR-9A1 (Sam08); needs 7, rolls 6 : misses


    Medium Laser at Victor VTR-9A1 (Sam08); needs 7, rolls 5 : misses


    Medium Laser at Victor VTR-9A1 (Sam08); needs 7, rolls 2 : misses


Weapons fire for Awesome AWS-8Q (bugagalter)
    PPC at Victor VTR-9A1 (Sam08); needs 8, rolls 7 : misses


    PPC at Victor VTR-9A1 (Sam08); needs 8, rolls 7 : misses


    PPC at Victor VTR-9A1 (Sam08); needs 8, rolls 9 : hits  RA
        Victor VTR-9A1 (Sam08) takes 10 damage to RA.
            0 Armor remaining.


Weapons fire for Victor VTR-9B (Sam08)
    AC/20 at Annihilator ANH-1E (bugagalter); needs 5, rolls 8 : hits  (using Left Side table) LT
        Annihilator ANH-1E (bugagalter) takes 20 damage to LT.
            6 Armor remaining.


    SRM 4 at Annihilator ANH-1E (bugagalter); needs 5, rolls 4 : misses


Weapons fire for Victor VTR-9S (Sam08)
    AC/20 at Annihilator ANH-1E (bugagalter); needs 7, rolls 8 : hits  (using Rear table) LTR
        Annihilator ANH-1E (bugagalter) takes 20 damage to LTR.
            Armor destroyed, 8 Internal Structure remaining
            Critical hit on LT. Roll is 5; no effect.


    SRM 6 at Annihilator ANH-1E (bugagalter); needs 7, rolls 6 : misses


Weapons fire for Victor VTR-9A1 (Sam08)
    AC/20 at Annihilator ANH-1E (bugagalter); needs 5, rolls 7 : hits  LL
        Annihilator ANH-1E (bugagalter) takes 20 damage to LL.
            5 Armor remaining.


    SRM 4 at Annihilator ANH-1E (bugagalter); needs 5, rolls 8 : 2 missile(s) hit.

        Annihilator ANH-1E (bugagalter) takes 2 damage to RA.
            21 Armor remaining.

        Annihilator ANH-1E (bugagalter) takes 2 damage to LA.
            23 Armor remaining.


    Medium Laser at Annihilator ANH-1E (bugagalter); needs 5, rolls 11 : hits  RT
        Annihilator ANH-1E (bugagalter) takes 5 damage to RT.
            21 Armor remaining.


Weapons fire for Victor VTR-9A (Sam08)
    AC/20 at Annihilator ANH-1E (bugagalter); needs 8, rolls 6 : misses


    SRM 4 at Annihilator ANH-1E (bugagalter); needs 8, rolls 4 : misses


    Medium Laser at Annihilator ANH-1E (bugagalter); needs 8, rolls 8 : hits  HD
        Annihilator ANH-1E (bugagalter) takes 5 damage to HD.
            4 Armor remaining.

        Pilot of Annihilator ANH-1E (bugagalter) "Mezyan Neqrouz" takes 1 damage.        
Pilot of Annihilator ANH-1E (bugagalter) "Mezyan Neqrouz" needs a 3 to stay conscious.  Rolls 7 : successful!




Annihilator ANH-1E (bugagalter) must make 1 piloting skill roll(s) (60+ damage).
The base target is 5 [5 (Base piloting skill)].
    Roll #1, (5 (Base piloting skill) + 3 (60+ damage)); needs 8, rolls 7 : falls.
    Annihilator ANH-1E (bugagalter) falls on its right side, suffering 10 damage.
        Annihilator ANH-1E (bugagalter) takes 5 damage to RL.
            20 Armor remaining.
        Annihilator ANH-1E (bugagalter) takes 5 damage to RA.
            16 Armor remaining.

Pilot of Annihilator ANH-1E (bugagalter) "Mezyan Neqrouz" must roll 8 to avoid damage; rolls 10 : succeeds.
Physical Attack Phase
-------------------

Physical attacks for Awesome AWS-8Q (bugagalter)
    Kick (Left leg) at Victor VTR-9S (Sam08); needs 7, rolls 6 : misses.

Physical attacks for Victor VTR-9S (Sam08)
    Punch (Left Arm) at Awesome AWS-8Q (bugagalter); needs 9, rolls 5 : misses.

Awesome AWS-8Q (bugagalter) must make 1 piloting skill roll(s) (missed a kick).
The base target is 5 [5 (Base piloting skill)].
    Roll #1, (5 (Base piloting skill) + 0 (missed a kick)); needs 5, rolls 10 : succeeds.
Heat Phase
-------------------
Victor VTR-9S (Sam08) gains 15 heat, sinks 15 heat and is now at 0 heat.
Victor VTR-9A1 (Sam08) gains 15 heat, sinks 15 heat and is now at 0 heat.
Victor VTR-9A (Sam08) gains 14 heat, sinks 14 heat and is now at 0 heat.
Annihilator ANH-1E (bugagalter) gains 44 heat, sinks 41 heat and is now at 3 heat.
Awesome AWS-8Q (bugagalter) gains 32 heat, sinks 28 heat and is now at 4 heat.
UrbanMech UM-R60L (bugagalter) gains 9 heat, sinks 9 heat and is now at 0 heat.

Control Rolls
-------------------

End Phase
-------------------
MegaMek: Game saved to savegames\autosave.sav
Initiative Phase for Round #9
-------------------
Sam08 rolls a 11[11+0].
bugagalter rolls a 4[4+0].

The turn order for movement is:
  bugagalter, Sam08, bugagalter, Sam08, bugagalter, Sam08

Wind direction is Northwest.  Wind strength is Calm.  The weather is Clear.  Visibility is Daylight.
Sam08: 3308 BV remaining (from 5311 initially) 0 BV fled
bugagalter: 3390 BV remaining (from 5451 initially) 0 BV fled
DoubleGreen: 0 BV remaining (from 0 initially) 0 BV fled
Strange: 0 BV remaining (from 0 initially) 0 BV fled
evil: 0 BV remaining (from 0 initially) 0 BV fled
LZ: 0 BV remaining (from 0 initially) 0 BV fled
Tot: 0 BV remaining (from 0 initially) 0 BV fled
Targeting Phase
-------------------

Movement Phase
-------------------

Annihilator ANH-1E (bugagalter) must make a piloting skill check (getting up).
Needs 5 [5 (Base piloting skill) + 0 (getting up)], rolls 5 : succeeds.
Offboard Attack Phase
-------------------

Weapon Attack Phase
-------------------
Weapons fire for Victor VTR-9S (Sam08)
    AC/20 at UrbanMech UM-R60L (bugagalter); needs 7, rolls 3 : misses


    SRM 6 at UrbanMech UM-R60L (bugagalter); needs 7, rolls 6 : misses


    Medium Laser at UrbanMech UM-R60L (bugagalter); needs 7, rolls 8 : hits  (using Left Side table) CT
        UrbanMech UM-R60L (bugagalter) takes 5 damage to CT.
            3 Armor remaining.


Weapons fire for Victor VTR-9A1 (Sam08)
    AC/20 at Annihilator ANH-1E (bugagalter); needs 7, rolls 4 : misses


    SRM 4 at Annihilator ANH-1E (bugagalter); needs 7, rolls 9 : 3 missile(s) hit (using Left Side table).

        Annihilator ANH-1E (bugagalter) takes 2 damage to LT.
            4 Armor remaining.

        Annihilator ANH-1E (bugagalter) takes 2 damage to LT.
            2 Armor remaining.

        Annihilator ANH-1E (bugagalter) takes 2 damage to LT.
            0 Armor remaining.


    Medium Laser at Annihilator ANH-1E (bugagalter); needs 7, rolls 8 : hits  (using Left Side table) RT
        Annihilator ANH-1E (bugagalter) takes 5 damage to RT.
            16 Armor remaining.


Weapons fire for Victor VTR-9A (Sam08)
    AC/20 at Annihilator ANH-1E (bugagalter); needs 5, rolls 4 : misses


    SRM 4 at Annihilator ANH-1E (bugagalter); needs 5, rolls 4 : misses


    Medium Laser at Annihilator ANH-1E (bugagalter); needs 5, rolls 4 : misses


    Medium Laser at Annihilator ANH-1E (bugagalter); needs 5, rolls 7 : hits  CT
        Annihilator ANH-1E (bugagalter) takes 5 damage to CT.
            22 Armor remaining.


Weapons fire for UrbanMech UM-R60L (bugagalter)
    AC/20 at Victor VTR-9S (Sam08); needs 6, rolls 9 : hits  LA
        Victor VTR-9S (Sam08) takes 20 damage to LA.
            Armor destroyed, 8 Internal Structure remaining
            Critical hit on LA. Roll is 8; 1 location.
            CRITICAL HIT on +Medium Laser.


    Small Laser at Victor VTR-9S (Sam08); needs 6, rolls 6 : hits  HD
        Victor VTR-9S (Sam08) takes 3 damage to HD.
            6 Armor remaining.

        Pilot of Victor VTR-9S (Sam08) "Mei-Ping Shang" takes 1 damage.        
Pilot of Victor VTR-9S (Sam08) "Mei-Ping Shang" needs a 3 to stay conscious.  Rolls 4 : successful!


Weapons fire for Awesome AWS-8Q (bugagalter)
    PPC at Victor VTR-9S (Sam08); needs 5, rolls 8 : hits  RT
        Victor VTR-9S (Sam08) takes 10 damage to RT.
            7 Armor remaining.


    PPC at Victor VTR-9S (Sam08); needs 5, rolls 7 : hits  RT
        Victor VTR-9S (Sam08) takes 10 damage to RT.
            Armor destroyed, 14 Internal Structure remaining
            Critical hit on RT. Roll is 7; no effect.


    PPC at Victor VTR-9S (Sam08); needs 5, rolls 6 : hits  RL
        Victor VTR-9S (Sam08) takes 10 damage to RL.
            10 Armor remaining.


Weapons fire for Annihilator ANH-1E (bugagalter)
    PPC at Victor VTR-9A1 (Sam08); needs 9, rolls 4 : misses


    PPC at Victor VTR-9A1 (Sam08); needs 9, rolls 11 : hits  RT (critical)
        Victor VTR-9A1 (Sam08) takes 10 damage to RT (critical).
             7 Internal Structure remaining
            Critical hit on RT. Roll is 7; no effect.
            Critical hit on RT. Roll is 6; no effect.


    Medium Laser at Victor VTR-9A1 (Sam08); needs 6, rolls 10 : hits  RL
        Victor VTR-9A1 (Sam08) takes 5 damage to RL.
            Armor destroyed, 14 Internal Structure remaining
            Critical hit on RL. Roll is 8; 1 location.
            CRITICAL HIT on Lower Leg.


    Medium Laser at Victor VTR-9A1 (Sam08); needs 6, rolls 3 : misses


    Medium Laser at Victor VTR-9A1 (Sam08); needs 6, rolls 4 : misses


    Medium Laser at Victor VTR-9A1 (Sam08); needs 6, rolls 9 : hits  RL
        Victor VTR-9A1 (Sam08) takes 5 damage to RL.
             9 Internal Structure remaining
            Critical hit on RL. Roll is 5; no effect.




Victor VTR-9S (Sam08) must make 1 piloting skill roll(s) (40+ damage).
The base target is 5 [5 (Base piloting skill)].
    Roll #1, (5 (Base piloting skill) + 2 (40+ damage)); needs 7, rolls 5 : falls.
    Victor VTR-9S (Sam08) falls on its right side, suffering 8 damage.
        Victor VTR-9S (Sam08) takes 5 damage to CT.
            23 Armor remaining.
        Victor VTR-9S (Sam08) takes 3 damage to RL.
            7 Armor remaining.

Pilot of Victor VTR-9S (Sam08) "Mei-Ping Shang" must roll 7 to avoid damage; rolls 6 : fails.
        Pilot of Victor VTR-9S (Sam08) "Mei-Ping Shang" takes 1 damage.        
Pilot of Victor VTR-9S (Sam08) "Mei-Ping Shang" needs a 5 to stay conscious.  Rolls 8 : successful!


Victor VTR-9A1 (Sam08) must make 2 piloting skill roll(s) (leg/foot actuator hit; 20+ damage).
The base target is 5 [5 (Base piloting skill)].
    Roll #1, (5 (Base piloting skill) + 1 (leg/foot actuator hit) + 1 (20+ damage)); needs 7, rolls 7 : succeeds.
    Roll #2, (5 (Base piloting skill) + 1 (20+ damage) + 1 (leg/foot actuator hit)); needs 7, rolls 7 : succeeds.
Physical Attack Phase
-------------------

Physical attacks for Victor VTR-9A1 (Sam08)
    Kick (Left leg) at Annihilator ANH-1E (bugagalter); needs 6, rolls 3 : misses.

Victor VTR-9A1 (Sam08) must make 1 piloting skill roll(s) (missed a kick).
The base target is 6 [5 (Base piloting skill) + 1 (Right Leg Lower Leg Actuator destroyed)].
    Roll #1, (5 (Base piloting skill) + 1 (Right Leg Lower Leg Actuator destroyed) + 0 (missed a kick)); needs 6, rolls 9 : succeeds.
Heat Phase
-------------------
Victor VTR-9S (Sam08) gains 16 heat, sinks 15 heat and is now at 1 heat.
Victor VTR-9A1 (Sam08) gains 16 heat, sinks 15 heat and is now at 1 heat.
Victor VTR-9A (Sam08) gains 17 heat, sinks 15 heat and is now at 2 heat.
Annihilator ANH-1E (bugagalter) gains 34 heat, sinks 37 heat and is now at 0 heat.
Awesome AWS-8Q (bugagalter) gains 31 heat, sinks 28 heat and is now at 7 heat.
UrbanMech UM-R60L (bugagalter) gains 10 heat, sinks 10 heat and is now at 0 heat.

Control Rolls
-------------------

End Phase
-------------------
MegaMek: Game saved to savegames\autosave.sav
Initiative Phase for Round #10
-------------------
Sam08 rolls a 9[9+0].
bugagalter rolls a 8[8+0].

The turn order for movement is:
  bugagalter, Sam08, bugagalter, Sam08, bugagalter, Sam08

Wind direction is Northwest.  Wind strength is Calm.  The weather is Clear.  Visibility is Daylight.
Sam08: 2944 BV remaining (from 5311 initially) 0 BV fled
bugagalter: 3333 BV remaining (from 5451 initially) 0 BV fled
DoubleGreen: 0 BV remaining (from 0 initially) 0 BV fled
Strange: 0 BV remaining (from 0 initially) 0 BV fled
evil: 0 BV remaining (from 0 initially) 0 BV fled
LZ: 0 BV remaining (from 0 initially) 0 BV fled
Tot: 0 BV remaining (from 0 initially) 0 BV fled
Targeting Phase
-------------------

Movement Phase
-------------------

Victor VTR-9S (Sam08) must make a piloting skill check (getting up).
Needs 5 [5 (Base piloting skill) + 0 (getting up)], rolls 5 : succeeds.

Victor VTR-9A (Sam08) must make a piloting skill check (landing with damaged leg actuator or gyro).
Needs 7 [5 (Base piloting skill) + 1 (Left Leg Upper Leg Actuator destroyed) + 1 (Left Leg Lower Leg Actuator destroyed) + 0 (landing with damaged leg actuator or gyro)], rolls 10 : succeeds.
Offboard Attack Phase
-------------------

Weapon Attack Phase
-------------------
Weapons fire for Awesome AWS-8Q (bugagalter)
    PPC at Victor VTR-9S (Sam08); needs 5, rolls 11 : hits  LT
        Victor VTR-9S (Sam08) takes 10 damage to LT.
            7 Armor remaining.


    PPC at Victor VTR-9S (Sam08); needs 5, rolls 5 : hits  LA
        Victor VTR-9S (Sam08) takes 10 damage to LA.
             SECTION DESTROYED,
        2 damage transfers to LT.
            Critical hit on LA. Roll is 7; no effect.
        Victor VTR-9S (Sam08) takes 2 damage to LT.
            5 Armor remaining.


Weapons fire for UrbanMech UM-R60L (bugagalter)
    AC/20 at Victor VTR-9S (Sam08); needs 5, rolls 6 : hits  CT
        Victor VTR-9S (Sam08) takes 20 damage to CT.
            3 Armor remaining.


    Small Laser at Victor VTR-9S (Sam08); needs 5, rolls 12 : hits  HD
        Victor VTR-9S (Sam08) takes 3 damage to HD.
            3 Armor remaining.

        Pilot of Victor VTR-9S (Sam08) "Mei-Ping Shang" takes 1 damage.        
Pilot of Victor VTR-9S (Sam08) "Mei-Ping Shang" needs a 7 to stay conscious.  Rolls 2 : blacks out.


Weapons fire for Annihilator ANH-1E (bugagalter)
    PPC at Victor VTR-9S (Sam08); needs 8, rolls 5 : misses


    PPC at Victor VTR-9S (Sam08); needs 8, rolls 8 : hits  RA
        Victor VTR-9S (Sam08) takes 10 damage to RA.
            5 Armor remaining.


    PPC at Victor VTR-9S (Sam08); needs 8, rolls 5 : misses


    Medium Laser at Victor VTR-9S (Sam08); needs 5, rolls 7 : hits  CT
        Victor VTR-9S (Sam08) takes 5 damage to CT.
            Armor destroyed, 23 Internal Structure remaining
            Critical hit on CT. Roll is 11; 2 locations.
            CRITICAL HIT on Standard Gyro.
            CRITICAL HIT on Standard Gyro.


    Medium Laser at Victor VTR-9S (Sam08); needs 5, rolls 5 : hits  LL
        Victor VTR-9S (Sam08) takes 5 damage to LL.
            15 Armor remaining.


    Medium Laser at Victor VTR-9S (Sam08); needs 5, rolls 9 : hits  RA
        Victor VTR-9S (Sam08) takes 5 damage to RA.
            0 Armor remaining.


    Medium Laser at Victor VTR-9S (Sam08); needs 5, rolls 7 : hits  CT
        Victor VTR-9S (Sam08) takes 5 damage to CT.
             18 Internal Structure remaining
            Critical hit on CT. Roll is 3; no effect.


Weapons fire for Victor VTR-9S (Sam08)
    AC/20 at UrbanMech UM-R60L (bugagalter); needs 6, rolls 5 : misses


    SRM 6 at UrbanMech UM-R60L (bugagalter); needs 6, rolls 11 : 2 missile(s) hit.

        UrbanMech UM-R60L (bugagalter) takes 2 damage to CT.
            1 Armor remaining.

        UrbanMech UM-R60L (bugagalter) takes 2 damage to CT.
            Armor destroyed, 9 Internal Structure remaining
            Critical hit on CT. Roll is 10; 2 locations.
            CRITICAL HIT on Engine.
            CRITICAL HIT on Engine.


    Medium Laser at UrbanMech UM-R60L (bugagalter); needs 6, rolls 10 : hits  RA
        UrbanMech UM-R60L (bugagalter) takes 5 damage to RA.
            1 Armor remaining.


Weapons fire for Victor VTR-9A1 (Sam08)
    AC/20 at Annihilator ANH-1E (bugagalter); needs 5, rolls 6 : hits  RL
        Annihilator ANH-1E (bugagalter) takes 20 damage to RL.
            0 Armor remaining.


    SRM 4 at Annihilator ANH-1E (bugagalter); needs 5, rolls 10 : 3 missile(s) hit.

        Annihilator ANH-1E (bugagalter) takes 2 damage to RL.
             19 Internal Structure remaining
            Critical hit on RL. Roll is 5; no effect.

        Annihilator ANH-1E (bugagalter) takes 2 damage to RA.
            14 Armor remaining.

        Annihilator ANH-1E (bugagalter) takes 2 damage to RL.
             17 Internal Structure remaining
            Critical hit on RL. Roll is 11; 2 locations.
            CRITICAL HIT on Hip.
            CRITICAL HIT on Heat Sink.


    Medium Laser at Annihilator ANH-1E (bugagalter); needs 5, rolls 6 : hits  RT (critical)
        Annihilator ANH-1E (bugagalter) takes 5 damage to RT (critical).
            11 Armor remaining.
            Critical hit on RT. Roll is 11; 2 locations.
            CRITICAL HIT on Heat Sink.
            CRITICAL HIT on Heat Sink.


Weapons fire for Victor VTR-9A (Sam08)
    AC/20 at Annihilator ANH-1E (bugagalter); needs 7, rolls 7 : hits  LA
        Annihilator ANH-1E (bugagalter) takes 20 damage to LA.
            3 Armor remaining.


    SRM 4 at Annihilator ANH-1E (bugagalter); needs 7, rolls 4 : misses




Victor VTR-9S (Sam08) must make 3 piloting skill roll(s) and automatically fails (Pilot unconscious).
    Victor VTR-9S (Sam08) falls on its front, suffering 8 damage.
        Victor VTR-9S (Sam08) takes 5 damage to LA.
        5 damage transfers to LT.
        Victor VTR-9S (Sam08) takes 5 damage to LT.
            0 Armor remaining.
        Victor VTR-9S (Sam08) takes 3 damage to HD.
            0 Armor remaining.

        Pilot of Victor VTR-9S (Sam08) "Mei-Ping Shang" takes 1 damage.    
Pilot of Victor VTR-9S (Sam08) "Mei-Ping Shang" cannot avoid damage.
        Pilot of Victor VTR-9S (Sam08) "Mei-Ping Shang" takes 1 damage.

Annihilator ANH-1E (bugagalter) must make 2 piloting skill roll(s) (hip actuator hit; 40+ damage).
The base target is 5 [5 (Base piloting skill)].
    Roll #1, (5 (Base piloting skill) + 2 (hip actuator hit) + 2 (40+ damage)); needs 9, rolls 8 : falls.
    Annihilator ANH-1E (bugagalter) falls on its left side, suffering 10 damage.
        Annihilator ANH-1E (bugagalter) takes 5 damage to CT.
            17 Armor remaining.
        Annihilator ANH-1E (bugagalter) takes 5 damage to LT.
             3 Internal Structure remaining
            Critical hit on LT. Roll is 7; no effect.

Pilot of Annihilator ANH-1E (bugagalter) "Mezyan Neqrouz" must roll 9 to avoid damage; rolls 3 : fails.
        Pilot of Annihilator ANH-1E (bugagalter) "Mezyan Neqrouz" takes 1 damage.        
Pilot of Annihilator ANH-1E (bugagalter) "Mezyan Neqrouz" needs a 5 to stay conscious.  Rolls 8 : successful!

Physical Attack Phase
-------------------

Physical attacks for Victor VTR-9A1 (Sam08)
    Kick (Left leg) at Annihilator ANH-1E (bugagalter); needs 2, rolls 3 : hits LA
        Annihilator ANH-1E (bugagalter) takes 16 damage to LA.
            Armor destroyed, 4 Internal Structure remaining
            Critical hit on LA. Roll is 9; 1 location.
            CRITICAL HIT on +PPC.


Physical attacks for Victor VTR-9A (Sam08)
    Kick (Right leg) at Annihilator ANH-1E (bugagalter); needs 4, rolls 6 : hits (using Right Side table) RL
        Annihilator ANH-1E (bugagalter) takes 16 damage to RL.
             1 Internal Structure remaining
            Critical hit on RL. Roll is 7; no effect.


Physical attacks for UrbanMech UM-R60L (bugagalter)
    Kick (Left leg) at Victor VTR-9S (Sam08); needs -2, rolls 8 : hits CT
        Victor VTR-9S (Sam08) takes 6 damage to CT.
             12 Internal Structure remaining
            Critical hit on CT. Roll is 7; no effect.

Heat Phase
-------------------
Victor VTR-9S (Sam08) gains 16 heat, sinks 15 heat and is now at 2 heat.
Victor VTR-9A1 (Sam08) gains 14 heat, sinks 15 heat and is now at 0 heat.
Victor VTR-9A (Sam08) gains 13 heat, sinks 15 heat and is now at 0 heat.
Annihilator ANH-1E (bugagalter) gains 43 heat, sinks 38 heat and is now at 5 heat.
Awesome AWS-8Q (bugagalter) gains 21 heat, sinks 28 heat and is now at 0 heat.
UrbanMech UM-R60L (bugagalter) gains 19 heat, sinks 11 heat and is now at 8 heat.

Control Rolls
-------------------

End Phase
-------------------
MegaMek: Game saved to savegames\autosave.sav
Initiative Phase for Round #11
-------------------
Sam08 rolls a 12[12+0].
bugagalter rolls a 7[7+0].

The turn order for movement is:
  bugagalter, Sam08, bugagalter, Sam08, bugagalter, Sam08

Wind direction is Northwest.  Wind strength is Calm.  The weather is Clear.  Visibility is Daylight.
Sam08: 2624 BV remaining (from 5311 initially) 0 BV fled
bugagalter: 2844 BV remaining (from 5451 initially) 0 BV fled
DoubleGreen: 0 BV remaining (from 0 initially) 0 BV fled
Strange: 0 BV remaining (from 0 initially) 0 BV fled
evil: 0 BV remaining (from 0 initially) 0 BV fled
LZ: 0 BV remaining (from 0 initially) 0 BV fled
Tot: 0 BV remaining (from 0 initially) 0 BV fled
Targeting Phase
-------------------

Movement Phase
-------------------

Victor VTR-9A1 (Sam08) must make a piloting skill check (landing with damaged leg actuator or gyro).
Needs 6 [5 (Base piloting skill) + 1 (Right Leg Lower Leg Actuator destroyed) + 0 (landing with damaged leg actuator or gyro)], rolls 4 : falls.
    Victor VTR-9A1 (Sam08) falls on its right side, suffering 8 damage.
        Victor VTR-9A1 (Sam08) takes 5 damage to LT.
            0 Armor remaining.
        Victor VTR-9A1 (Sam08) takes 3 damage to RL.
             6 Internal Structure remaining
            Critical hit on RL. Roll is 10; 2 locations.
            CRITICAL HIT on Foot.
            CRITICAL HIT on Machine Gun.

Pilot of Victor VTR-9A1 (Sam08) "Colijn Voorneveld" must roll 6 to avoid damage; rolls 9 : succeeds.
Offboard Attack Phase
-------------------

Weapon Attack Phase
-------------------
Weapons fire for Victor VTR-9A1 (Sam08)
    AC/20 at Awesome AWS-8Q (bugagalter); needs 9, rolls 8 : misses


    SRM 4 at Awesome AWS-8Q (bugagalter); needs 9, rolls 6 : misses


Weapons fire for Awesome AWS-8Q (bugagalter)
    PPC at Victor VTR-9A (Sam08); needs 7, rolls 7 : hits  (using Rear table) LTR
        Victor VTR-9A (Sam08) takes 10 damage to LTR.
            Armor destroyed, 13 Internal Structure remaining
            Critical hit on LT. Roll is 10; 2 locations.
            CRITICAL HIT on SRM 4 Ammo (20).
            *** SRM 4 Ammo EXPLODES!  160 DAMAGE! ***
                >Victor VTR-9A (Sam08) suffers catastrophic damage, but the autoeject system was engaged.
            
Victor VTR-9A (Sam08) must make a piloting skill check (landing in clear terrain).
            Needs 4 [5 (ejecting) + 1 (automatic ejection) - 2 (landing in clear terrain)], rolls 6 : succeeds.
                    The pilot ejects safely!
        *** Victor VTR-9A (Sam08) DESTROYED by ejection! ***
                Victor VTR-9A (Sam08) takes 160 damage to LT.
                     SECTION DESTROYED,
        LIMB BLOWN OFF Left Arm blown off.
                147 damage transfers to CT.
                    Critical hit on LT.         Roll is 7;         no effect.
                Victor VTR-9A (Sam08) takes 147 damage to CT.
                     SECTION DESTROYED,
                Victor VTR-9A (Sam08) has taken 6 engine hits this phase.
                Checking for engine explosion on 10, roll is 3.
                Engine safety systems remain in place.
                    Critical hit on CT.         Roll is 3;         no effect.


            Location has no more hittable critical slots.


    PPC at Victor VTR-9A (Sam08); needs 7, rolls 11 : hits  (using Rear table) LA
        Victor VTR-9A (Sam08) takes 10 damage to LA.
        10 damage transfers to LTR.
        Victor VTR-9A (Sam08) takes 10 damage to LTR.
        10 damage transfers to CTR.
        Victor VTR-9A (Sam08) takes 10 damage to CTR.


    PPC at Victor VTR-9A (Sam08); needs 7, rolls 5 : misses


    Small Laser at Victor VTR-9A (Sam08); needs 10, rolls 6 : misses


Weapons fire for Victor VTR-9A (Sam08)
    AC/20 at Annihilator ANH-1E (bugagalter); needs 2, rolls 4 : hits  (using Right Side table) CT
        Annihilator ANH-1E (bugagalter) takes 20 damage to CT.
            Armor destroyed, 28 Internal Structure remaining
            Critical hit on CT. Roll is 8; 1 location.
            CRITICAL HIT on Engine.


    SRM 4 at Annihilator ANH-1E (bugagalter); needs 2, rolls 5 : 2 missile(s) hit (using Right Side table).

        Annihilator ANH-1E (bugagalter) takes 2 damage to RL.
             SECTION DESTROYED,
        1 damage transfers to RT.
            Critical hit on RL. Roll is 8; 1 location.
            CRITICAL HIT on Foot.
        Annihilator ANH-1E (bugagalter) takes 1 damage to RT.
            10 Armor remaining.

        Annihilator ANH-1E (bugagalter) takes 2 damage to RT.
            8 Armor remaining.


    Medium Laser at Annihilator ANH-1E (bugagalter); needs 2, rolls 12 : hits  (using Right Side table) RT
        Annihilator ANH-1E (bugagalter) takes 5 damage to RT.
            3 Armor remaining.


    Flamer at Annihilator ANH-1E (bugagalter); needs 2, rolls 11 : hits  (using Right Side table) RL
        Annihilator ANH-1E (bugagalter) takes 2 damage to RL.
        2 damage transfers to RT.
        Annihilator ANH-1E (bugagalter) takes 2 damage to RT.
            1 Armor remaining.


Weapons fire for Annihilator ANH-1E (bugagalter)
    PPC at Victor VTR-9S (Sam08); needs 3, rolls 5 : hits  RL
        Victor VTR-9S (Sam08) takes 10 damage to RL.
            Armor destroyed, 14 Internal Structure remaining
            Critical hit on RL. Roll is 10; 2 locations.
            CRITICAL HIT on Hip.
            CRITICAL HIT on Heat Sink.


    PPC at Victor VTR-9S (Sam08); needs 3, rolls 7 : hits  CT (hit aimed location)
        Victor VTR-9S (Sam08) takes 10 damage to CT.
             2 Internal Structure remaining
            Critical hit on CT. Roll is 4; no effect.


    Medium Laser at Victor VTR-9S (Sam08); needs 0, rolls 5 : hits  CT
        Victor VTR-9S (Sam08) takes 5 damage to CT.
             SECTION DESTROYED,
        Victor VTR-9S (Sam08) has taken 6 engine hits this phase.
        Checking for engine explosion on 10, roll is 5.
        Engine safety systems remain in place.
*** Victor VTR-9S (Sam08) DESTROYED by damage! ***
            Critical hit on CT. Roll is 8; 1 location.
            CRITICAL HIT on Engine.


    Medium Laser at Victor VTR-9S (Sam08); needs 0, rolls 9 : hits  CT (hit aimed location)
        Victor VTR-9S (Sam08) takes 5 damage to CT.


    Medium Laser at Victor VTR-9S (Sam08); needs 0, rolls 8 : hits  CT (hit aimed location)
        Victor VTR-9S (Sam08) takes 5 damage to CT.


Weapons fire for UrbanMech UM-R60L (bugagalter)
    Small Laser at Victor VTR-9S (Sam08); needs 1, rolls 7 : hits  CT (hit aimed location)
        Victor VTR-9S (Sam08) takes 3 damage to CT.



Physical Attack Phase
-------------------

Heat Phase
-------------------
Victor VTR-9A1 (Sam08) gains 14 heat, sinks 14 heat and is now at 0 heat.
Annihilator ANH-1E (bugagalter) gains 34 heat, sinks 37 heat and is now at 2 heat.
Awesome AWS-8Q (bugagalter) gains 32 heat, sinks 28 heat and is now at 4 heat.
UrbanMech UM-R60L (bugagalter) gains 13 heat, sinks 11 heat and is now at 10 heat.

Control Rolls
-------------------

End Phase
-------------------
MegaMek: Game saved to savegames\autosave.sav
Initiative Phase for Round #12
-------------------
Sam08 rolls a 10[10+0].
bugagalter rolls a 6[6+0].

The turn order for movement is:
  bugagalter, bugagalter, bugagalter, Sam08

Wind direction is Northwest.  Wind strength is Calm.  The weather is Clear.  Visibility is Daylight.
Sam08: 835 BV remaining (from 5311 initially) 0 BV fled
bugagalter: 2755 BV remaining (from 5451 initially) 0 BV fled
DoubleGreen: 0 BV remaining (from 0 initially) 0 BV fled
Strange: 0 BV remaining (from 0 initially) 0 BV fled
evil: 0 BV remaining (from 0 initially) 0 BV fled
LZ: 0 BV remaining (from 0 initially) 0 BV fled
Tot: 0 BV remaining (from 0 initially) 0 BV fled
Targeting Phase
-------------------

***Server: Tot disconnected.
Movement Phase
-------------------

Victor VTR-9A1 (Sam08) must make a piloting skill check (getting up).
Needs 7 [5 (Base piloting skill) + 1 (Right Leg Lower Leg Actuator destroyed) + 1 (Right Leg Foot Actuator destroyed) + 0 (getting up)], rolls 6 : falls.
    Victor VTR-9A1 (Sam08) falls on its right side, suffering 8 damage.
        Victor VTR-9A1 (Sam08) takes 5 damage to RT.
             2 Internal Structure remaining
            Critical hit on RT. Roll is 7; no effect.
        Victor VTR-9A1 (Sam08) takes 3 damage to RL.
             3 Internal Structure remaining
            Critical hit on RL. Roll is 10; 2 locations.
            CRITICAL HIT on Upper Leg.
            CRITICAL HIT on Hip.

Pilot of Victor VTR-9A1 (Sam08) "Colijn Voorneveld" must roll 7 to avoid damage; rolls 7 : succeeds.
Offboard Attack Phase
-------------------

Weapon Attack Phase
-------------------
Weapons fire for Victor VTR-9A1 (Sam08)
    Medium Laser at Awesome AWS-8Q (bugagalter); needs 7, rolls 2 : misses


    Medium Laser at Awesome AWS-8Q (bugagalter); needs 7, rolls 7 : hits  LA
        Awesome AWS-8Q (bugagalter) takes 5 damage to LA.
            Armor destroyed, 12 Internal Structure remaining
            Critical hit on LA. Roll is 7; no effect.


Weapons fire for Awesome AWS-8Q (bugagalter)
    PPC at Victor VTR-9A1 (Sam08); needs 6, rolls 8 : hits  (using Left Side table) CT
        Victor VTR-9A1 (Sam08) takes 10 damage to CT.
            10 Armor remaining.


    PPC at Victor VTR-9A1 (Sam08); needs 6, rolls 5 : misses


    Small Laser at Victor VTR-9A1 (Sam08); needs 3, rolls 9 : hits  (using Left Side table) HD
        Victor VTR-9A1 (Sam08) takes 3 damage to HD.
            6 Armor remaining.

        Pilot of Victor VTR-9A1 (Sam08) "Colijn Voorneveld" takes 1 damage.        
Pilot of Victor VTR-9A1 (Sam08) "Colijn Voorneveld" needs a 5 to stay conscious.  Rolls 6 : successful!



Physical Attack Phase
-------------------

Physical attacks for Awesome AWS-8Q (bugagalter)
    Kick (Left leg) at Victor VTR-9A1 (Sam08); needs 2, rolls 8 : hits (using Left Side table) CT
        Victor VTR-9A1 (Sam08) takes 16 damage to CT.
            Armor destroyed, 19 Internal Structure remaining
            Critical hit on CT. Roll is 5; no effect.

Heat Phase
-------------------
Victor VTR-9A1 (Sam08) gains 8 heat, sinks 8 heat and is now at 0 heat.
Annihilator ANH-1E (bugagalter) gains 6 heat, sinks 8 heat and is now at 0 heat.
Awesome AWS-8Q (bugagalter) gains 22 heat, sinks 26 heat and is now at 0 heat.
UrbanMech UM-R60L (bugagalter) gains 13 heat, sinks 11 heat and is now at 12 heat.

Control Rolls
-------------------

End Phase
-------------------
MegaMek: Game saved to savegames\autosave.sav
Initiative Phase for Round #13
-------------------
Sam08 rolls a 9[9+0].
bugagalter rolls a 7[7+0].

The turn order for movement is:
  bugagalter, bugagalter, bugagalter, Sam08

Wind direction is Northwest.  Wind strength is Calm.  The weather is Clear.  Visibility is Daylight.
Sam08: 732 BV remaining (from 5311 initially) 0 BV fled
bugagalter: 2732 BV remaining (from 5451 initially) 0 BV fled
DoubleGreen: 0 BV remaining (from 0 initially) 0 BV fled
Strange: 0 BV remaining (from 0 initially) 0 BV fled
evil: 0 BV remaining (from 0 initially) 0 BV fled
LZ: 0 BV remaining (from 0 initially) 0 BV fled
Targeting Phase
-------------------

Movement Phase
-------------------

Victor VTR-9A1 (Sam08) must make a piloting skill check (getting up).
Needs 7 [5 (Base piloting skill) + 2 (Right Leg Hip Actuator destroyed) + 0 (getting up)], rolls 5 : falls.
    Victor VTR-9A1 (Sam08) falls on its right side, suffering 8 damage.
        Victor VTR-9A1 (Sam08) takes 5 damage to CT.
             14 Internal Structure remaining
            Critical hit on CT. Roll is 10; 2 locations.
            CRITICAL HIT on Standard Gyro.
            CRITICAL HIT on Engine.
        Victor VTR-9A1 (Sam08) takes 3 damage to RL.
             SECTION DESTROYED,
            Critical hit on RL. Roll is 3; no effect.

Pilot of Victor VTR-9A1 (Sam08) "Colijn Voorneveld" must roll 7 to avoid damage; rolls 7 : succeeds.
Offboard Attack Phase
-------------------

Weapon Attack Phase
-------------------
Weapons fire for Awesome AWS-8Q (bugagalter)
    PPC at Victor VTR-9A1 (Sam08); needs 6, rolls 4 : misses


    PPC at Victor VTR-9A1 (Sam08); needs 6, rolls 10 : hits  (using Rear table) LA
        Victor VTR-9A1 (Sam08) takes 10 damage to LA.
             3 Internal Structure remaining
            Critical hit on LA. Roll is 5; no effect.


    PPC at Victor VTR-9A1 (Sam08); needs 6, rolls 10 : hits  (using Rear table) RTR
        Victor VTR-9A1 (Sam08) takes 10 damage to RTR.
            Armor destroyed,             SECTION DESTROYED,
LIMB BLOWN OFF Right Arm blown off.
        1 damage transfers to CTR.
            Critical hit on RT. Roll is 11; 2 locations.
            CRITICAL HIT on AC/20 Ammo (4).
            *** AC/20 Ammo EXPLODES!  80 DAMAGE! ***
                >Victor VTR-9A1 (Sam08) suffers catastrophic damage, but the autoeject system was engaged.
            
Victor VTR-9A1 (Sam08) must make a piloting skill check (landing in clear terrain).
            Needs 9 [5 (ejecting) + 5 (Mech is prone) + 1 (automatic ejection) - 2 (landing in clear terrain)], rolls 6 : fails.

                Pilot of MechWarrior Colijn Voorneveld (Sam08) "Colijn Voorneveld" takes 1 damage.                    The pilot ejects safely!
        *** Victor VTR-9A1 (Sam08) DESTROYED by ejection! ***
                Victor VTR-9A1 (Sam08) takes 80 damage to RT.
                80 damage transfers to CT.
                Victor VTR-9A1 (Sam08) takes 80 damage to CT.
                     SECTION DESTROYED,
                Victor VTR-9A1 (Sam08) has taken 5 engine hits this phase.
                Checking for engine explosion on 10, roll is 4.
                Engine safety systems remain in place.
                    Critical hit on CT.         Roll is 5;         no effect.


            Location has no more hittable critical slots.
        Victor VTR-9A1 (Sam08) takes 1 damage to CTR.


    Small Laser at Victor VTR-9A1 (Sam08); needs 3, rolls 9 : hits  (using Rear table) LTR
        Victor VTR-9A1 (Sam08) takes 3 damage to LTR.
            4 Armor remaining.


Weapons fire for UrbanMech UM-R60L (bugagalter)
    Small Laser at Victor VTR-9A1 (Sam08); needs 11, rolls 9 : misses



Sam08: спасибо за бой
Physical Attack Phase
-------------------

Heat Phase
-------------------
Annihilator ANH-1E (bugagalter) gains 5 heat, sinks 5 heat and is now at 0 heat.
Awesome AWS-8Q (bugagalter) gains 32 heat, sinks 28 heat and is now at 4 heat.
UrbanMech UM-R60L (bugagalter) gains 14 heat, sinks 11 heat and is now at 15 heat.
UrbanMech UM-R60L (bugagalter) needs a 4+ to avoid shutdown, rolls 8 : avoids successfully!

Control Rolls
-------------------

End Phase
-------------------
Team 2 has achieved all required victory conditions!
***Server: Sam08 disconnected.
***Server: Strange disconnected.
Victory!
-------------------

Winner is: TEAM #2

bugagalter: 2732 BV remaining (from 5451 initially) 0 BV fled
DoubleGreen: 0 BV remaining (from 0 initially) 0 BV fled
evil: 0 BV remaining (from 0 initially) 0 BV fled
LZ: 0 BV remaining (from 0 initially) 0 BV fled

Survivors are:
Annihilator ANH-1E (bugagalter)
Pilot : Mezyan Neqrouz [4/5] ( 2 hit(s) )
Kills : 1

Awesome AWS-8Q (bugagalter)
Pilot : Bob Alog [4/5]
Kills : 2

UrbanMech UM-R60L (bugagalter)
Pilot : Theresa Rizvi [4/5]
Kills : 1


The following units are in retreat:
MechWarrior Jeanne Hall (Sam08)
Gunnery Skill : Jeanne Hall [4]
Kills : 0

MechWarrior Colijn Voorneveld (Sam08)
Gunnery Skill : Colijn Voorneveld [4] ( 3 hit(s) )
Kills : 0


Graveyard contains:
Banshee BNC-3S (bugagalter)
Pilot : Julietta Lelong [4/5] ( 6 hit(s)  )
Kills : 0
Destroyed by Victor VTR-9A1 (Sam08)

Victor VTR-9B (Sam08)
Pilot : Yakov Filov [4/5] ( 6 hit(s)  )
Kills : 0
Destroyed by UrbanMech UM-R60L (bugagalter)

Victor VTR-9S (Sam08)
Pilot : Mei-Ping Shang [4/5] ( 5 hit(s)  )
Kills : 0
Destroyed by Annihilator ANH-1E (bugagalter)


The following utterly destroyed units are not available for salvage:
Victor VTR-9A (Sam08)
Pilot : Jeanne Hall [4/5]
Kills : 0
Destroyed by Awesome AWS-8Q (bugagalter)

Victor VTR-9A1 (Sam08)
Pilot : Colijn Voorneveld [4/5] ( 3 hit(s) )
Kills : 1
Destroyed by Awesome AWS-8Q (bugagalter)


Detailed unit status saved to entitystatus.txt
***Server: DoubleGreen disconnected.
***Server: LZ disconnected.
***Server: evil disconnected.