Log file opened Tue Oct 11 21:46:33 NOVT 2016
***Server: Welcome to MegaMek. Server is running version 0.36.2-STE, build date Mon Mar 03 19:03:10 EET 2014.
***Server: Machine IP is 10.10.10.5
***Server: Machine IP is 192.168.0.5
***Server: Machine IP is 0:0:0:0:0:0:0:1
***Server: Listening on port 2351
***Server: bugagalter connected from /5.44.168.202
***Server: For bugagalter Server reports:
Client/Server timestamp mismatch. Server reports: 3.03.14 19:03, Client reports: 3.03.14 16:03
***Server: Player bugagalter changed map settings
***Server: Player Sam08 changed map settings
***Server: Player Sam08 changed map settings
***Server: Player Sam08 changed map settings
***Server: Player Sam08 changed map settings
***Server: Unit 5(bugagalter) has been customized.
***Server: Unit 6(bugagalter) has been customized.
***Server: Unit 7(bugagalter) has been customized.
***Server: Unit 8(bugagalter) has been customized.
MegaMek: Game saved to savegames\autosave.sav
Initiative Phase for Deployment
-------------------
Sam08 rolls a 5[5+0].
bugagalter rolls a 7[7+0].
The turn order for movement is:
Sam08, bugagalter, Sam08, bugagalter, Sam08, bugagalter, Sam08, bugagalter
Wind direction is Northwest. Wind strength is Calm. The weather is Clear. Visibility is Daylight.
Sam08: 5311 BV remaining (from 5311 initially) 0 BV fled
bugagalter: 5451 BV remaining (from 5451 initially) 0 BV fled
***Server: DoubleGreen connected from /83.149.47.69
***Server: DoubleGreen disconnected.
MegaMek: Game saved to savegames\autosave.sav
Initiative Phase for Round #1
-------------------
Sam08 rolls a 8[8+0].
bugagalter rolls a 6[6+0].
The turn order for movement is:
bugagalter, Sam08, bugagalter, Sam08, bugagalter, Sam08, bugagalter, Sam08
Wind direction is Northwest. Wind strength is Calm. The weather is Clear. Visibility is Daylight.
Sam08: 5311 BV remaining (from 5311 initially) 0 BV fled
bugagalter: 5451 BV remaining (from 5451 initially) 0 BV fled
***Server: DoubleGreen connected from /83.149.47.69
***Server: Strange connected from /94.142.15.199
***Server: evil connected from /95.188.93.203
***Server: For evil Server reports:
Client/Server timestamp mismatch. Server reports: 3.03.14 19:03, Client reports: 3.03.14 14:03
Targeting Phase
-------------------
***Server: LZ connected from /176.15.206.59
***Server: For LZ Server reports:
Client/Server timestamp mismatch. Server reports: 3.03.14 19:03, Client reports: 3.03.14 18:03
Movement Phase
-------------------
Offboard Attack Phase
-------------------
Weapon Attack Phase
-------------------
Weapons fire for Awesome AWS-8Q (bugagalter)
PPC at Victor VTR-9B (Sam08); needs 12, rolls 6 : misses
PPC at Victor VTR-9B (Sam08); needs 12, rolls 2 : misses
Weapons fire for Banshee BNC-3S (bugagalter)
PPC at Hex: 0911 (Clear); needs 2, rolls 11 : hits!
Terrain takes 10 damage.
Medium Laser at Hex: 0911 (Clear); needs 4, rolls 6 : hits!
Terrain takes 5 damage.
Medium Laser at Hex: 0911 (Clear); needs 4, rolls 10 : hits!
Terrain takes 5 damage.
Medium Laser at Hex: 0911 (Clear); needs 4, rolls 7 : hits!
Terrain takes 5 damage.
Weapons fire for Annihilator ANH-1E (bugagalter)
PPC at Hex: 0712 (Clear); needs 3, rolls 7 : hits!
Terrain takes 10 damage.
PPC at Hex: 0712 (Clear); needs 3, rolls 12 : hits!
Terrain takes 10 damage.
Medium Laser at Hex: 0712 (Clear); needs 2, rolls 6 : hits!
Terrain takes 5 damage.
Medium Laser at Hex: 0712 (Clear); needs 2, rolls 7 : hits!
Terrain takes 5 damage.
Medium Laser at Hex: 0712 (Clear); needs 2, rolls 8 : hits!
Terrain takes 5 damage.
Medium Laser at Hex: 0712 (Clear); needs 2, rolls 8 : hits!
Terrain takes 5 damage. Heavy Woods converted to Light Woods!
Physical Attack Phase
-------------------
Heat Phase
-------------------
Victor VTR-9B (Sam08) gains 2 heat, sinks 2 heat and is now at 0 heat.
Victor VTR-9S (Sam08) gains 2 heat, sinks 2 heat and is now at 0 heat.
Victor VTR-9A1 (Sam08) gains 2 heat, sinks 2 heat and is now at 0 heat.
Victor VTR-9A (Sam08) gains 2 heat, sinks 2 heat and is now at 0 heat.
Banshee BNC-3S (bugagalter) gains 21 heat, sinks 21 heat and is now at 0 heat.
Annihilator ANH-1E (bugagalter) gains 34 heat, sinks 34 heat and is now at 0 heat.
Awesome AWS-8Q (bugagalter) gains 22 heat, sinks 22 heat and is now at 0 heat.
UrbanMech UM-R60L (bugagalter) gains 2 heat, sinks 2 heat and is now at 0 heat.
Control Rolls
-------------------
End Phase
-------------------
MegaMek: Game saved to savegames\autosave.sav
Initiative Phase for Round #2
-------------------
Sam08 rolls a 6[6+0].
bugagalter rolls a 8[8+0].
The turn order for movement is:
Sam08, bugagalter, Sam08, bugagalter, Sam08, bugagalter, Sam08, bugagalter
Wind direction is Northwest. Wind strength is Calm. The weather is Clear. Visibility is Daylight.
Sam08: 5311 BV remaining (from 5311 initially) 0 BV fled
bugagalter: 5451 BV remaining (from 5451 initially) 0 BV fled
DoubleGreen: 0 BV remaining (from 0 initially) 0 BV fled
Strange: 0 BV remaining (from 0 initially) 0 BV fled
evil: 0 BV remaining (from 0 initially) 0 BV fled
LZ: 0 BV remaining (from 0 initially) 0 BV fled
Targeting Phase
-------------------
Movement Phase
-------------------
Offboard Attack Phase
-------------------
Weapon Attack Phase
-------------------
Weapons fire for Banshee BNC-3S (bugagalter)
PPC at Hex: 0911 (Clear); needs 1, rolls 10 : hits!
Terrain takes 10 damage.
Medium Laser at Hex: 0911 (Clear); needs 3, rolls 6 : hits!
Terrain takes 5 damage.
Medium Laser at Hex: 0911 (Clear); needs 3, rolls 11 : hits!
Terrain takes 5 damage.
Medium Laser at Hex: 0911 (Clear); needs 3, rolls 5 : hits!
Terrain takes 5 damage. Light Woods converted to Rough!
Weapons fire for Annihilator ANH-1E (bugagalter)
PPC at Victor VTR-9S (Sam08); needs 11, rolls 9 : misses
PPC at Victor VTR-9S (Sam08); needs 11, rolls 4 : misses
PPC at Victor VTR-9S (Sam08); needs 11, rolls 4 : misses
PPC at Victor VTR-9S (Sam08); needs 11, rolls 9 : misses
Weapons fire for Awesome AWS-8Q (bugagalter)
PPC at Victor VTR-9A (Sam08); needs 10, rolls 6 : misses
PPC at Victor VTR-9A (Sam08); needs 10, rolls 2 : misses
PPC at Victor VTR-9A (Sam08); needs 10, rolls 5 : misses
Physical Attack Phase
-------------------
Heat Phase
-------------------
Victor VTR-9B (Sam08) gains 4 heat, sinks 4 heat and is now at 0 heat.
Victor VTR-9S (Sam08) gains 2 heat, sinks 2 heat and is now at 0 heat.
Victor VTR-9A1 (Sam08) gains 2 heat, sinks 2 heat and is now at 0 heat.
Victor VTR-9A (Sam08) gains 2 heat, sinks 2 heat and is now at 0 heat.
Banshee BNC-3S (bugagalter) gains 20 heat, sinks 20 heat and is now at 0 heat.
Annihilator ANH-1E (bugagalter) gains 40 heat, sinks 40 heat and is now at 0 heat.
Awesome AWS-8Q (bugagalter) gains 30 heat, sinks 28 heat and is now at 2 heat.
UrbanMech UM-R60L (bugagalter) gains 3 heat, sinks 3 heat and is now at 0 heat.
Control Rolls
-------------------
End Phase
-------------------
MegaMek: Game saved to savegames\autosave.sav
Initiative Phase for Round #3
-------------------
Sam08 rolls a 6[6+0].
bugagalter rolls a 11[11+0].
The turn order for movement is:
Sam08, bugagalter, Sam08, bugagalter, Sam08, bugagalter, Sam08, bugagalter
Wind direction is Northwest. Wind strength is Calm. The weather is Clear. Visibility is Daylight.
Sam08: 5311 BV remaining (from 5311 initially) 0 BV fled
bugagalter: 5451 BV remaining (from 5451 initially) 0 BV fled
DoubleGreen: 0 BV remaining (from 0 initially) 0 BV fled
Strange: 0 BV remaining (from 0 initially) 0 BV fled
evil: 0 BV remaining (from 0 initially) 0 BV fled
LZ: 0 BV remaining (from 0 initially) 0 BV fled
Targeting Phase
-------------------
***Server: MSD connected from /95.24.65.102
Movement Phase
-------------------
Offboard Attack Phase
-------------------
Weapon Attack Phase
-------------------
Weapons fire for Annihilator ANH-1E (bugagalter)
PPC at Victor VTR-9B (Sam08); needs 8, rolls 6 : misses
PPC at Victor VTR-9B (Sam08); needs 8, rolls 3 : misses
PPC at Victor VTR-9B (Sam08); needs 8, rolls 7 : misses
PPC at Victor VTR-9B (Sam08); needs 8, rolls 4 : misses
Weapons fire for Awesome AWS-8Q (bugagalter)
PPC at Victor VTR-9B (Sam08); needs 8, rolls 11 : hits LL
Victor VTR-9B (Sam08) takes 10 damage to LL.
10 Armor remaining.
PPC at Victor VTR-9B (Sam08); needs 8, rolls 4 : misses
PPC at Victor VTR-9B (Sam08); needs 8, rolls 4 : misses
Weapons fire for Banshee BNC-3S (bugagalter)
PPC at Victor VTR-9B (Sam08); needs 9, rolls 6 : misses
PPC at Victor VTR-9B (Sam08); needs 9, rolls 7 : misses
Physical Attack Phase
-------------------
Heat Phase
-------------------
Victor VTR-9B (Sam08) gains 4 heat, sinks 4 heat and is now at 0 heat.
Victor VTR-9S (Sam08) gains 4 heat, sinks 4 heat and is now at 0 heat.
Victor VTR-9A1 (Sam08) gains 4 heat, sinks 4 heat and is now at 0 heat.
Victor VTR-9A (Sam08) gains 4 heat, sinks 4 heat and is now at 0 heat.
Banshee BNC-3S (bugagalter) gains 21 heat, sinks 21 heat and is now at 0 heat.
Annihilator ANH-1E (bugagalter) gains 40 heat, sinks 40 heat and is now at 0 heat.
Awesome AWS-8Q (bugagalter) gains 30 heat, sinks 28 heat and is now at 4 heat.
UrbanMech UM-R60L (bugagalter) gains 1 heat, sinks 1 heat and is now at 0 heat.
Control Rolls
-------------------
End Phase
-------------------
MegaMek: Game saved to savegames\autosave.sav
Initiative Phase for Round #4
-------------------
Sam08 rolls a 7[7+0].
bugagalter rolls a 12[12+0].
The turn order for movement is:
Sam08, bugagalter, Sam08, bugagalter, Sam08, bugagalter, Sam08, bugagalter
Wind direction is Northwest. Wind strength is Calm. The weather is Clear. Visibility is Daylight.
Sam08: 5281 BV remaining (from 5311 initially) 0 BV fled
bugagalter: 5451 BV remaining (from 5451 initially) 0 BV fled
DoubleGreen: 0 BV remaining (from 0 initially) 0 BV fled
Strange: 0 BV remaining (from 0 initially) 0 BV fled
evil: 0 BV remaining (from 0 initially) 0 BV fled
LZ: 0 BV remaining (from 0 initially) 0 BV fled
MSD: 0 BV remaining (from 0 initially) 0 BV fled
Targeting Phase
-------------------
bugagalter: хммм
bugagalter: ходить задом наперед это тоже какая то опция?)
MSD: back up
bugagalter: я к тому что она отключаемая?)
Sam08: нет
MSD: нет принципиально
bugagalter: все, увидел в чем косяк
Movement Phase
-------------------
Offboard Attack Phase
-------------------
MSD: 8-9 пипсей - это сила....
bugagalter: ну ну)
Weapon Attack Phase
-------------------
Weapons fire for Awesome AWS-8Q (bugagalter)
PPC at Victor VTR-9A (Sam08); needs 9, rolls 5 : misses
PPC at Victor VTR-9A (Sam08); needs 9, rolls 6 : misses
Weapons fire for Annihilator ANH-1E (bugagalter)
PPC at Victor VTR-9A (Sam08); needs 8, rolls 5 : misses
PPC at Victor VTR-9A (Sam08); needs 8, rolls 8 : hits LL (critical)
Victor VTR-9A (Sam08) takes 10 damage to LL (critical).
10 Armor remaining.
Critical hit on LL. Roll is 6; no effect.
PPC at Victor VTR-9A (Sam08); needs 8, rolls 5 : misses
PPC at Victor VTR-9A (Sam08); needs 8, rolls 4 : misses
Weapons fire for Victor VTR-9B (Sam08)
AC/20 at Banshee BNC-3S (bugagalter); needs 10, rolls 7 : misses
SRM 4 at Banshee BNC-3S (bugagalter); needs 10, rolls 11 : 3 missile(s) hit.
Banshee BNC-3S (bugagalter) takes 2 damage to RT.
28 Armor remaining.
Banshee BNC-3S (bugagalter) takes 2 damage to RL.
24 Armor remaining.
Banshee BNC-3S (bugagalter) takes 2 damage to RT.
26 Armor remaining.
Medium Laser at Banshee BNC-3S (bugagalter); needs 10, rolls 8 : misses
Weapons fire for Banshee BNC-3S (bugagalter)
PPC at Victor VTR-9A (Sam08); needs 8, rolls 5 : misses
PPC at Victor VTR-9A (Sam08); needs 8, rolls 8 : hits LL (critical)
Victor VTR-9A (Sam08) takes 10 damage to LL (critical).
0 Armor remaining.
Critical hit on LL. Roll is 10; 2 locations.
CRITICAL HIT on Upper Leg.
CRITICAL HIT on Lower Leg.
Weapons fire for Victor VTR-9S (Sam08)
AC/20 at Banshee BNC-3S (bugagalter); needs 9, rolls 9 : hits RA
Banshee BNC-3S (bugagalter) takes 20 damage to RA.
1 Armor remaining.
Medium Laser at Banshee BNC-3S (bugagalter); needs 9, rolls 6 : misses
Medium Laser at Banshee BNC-3S (bugagalter); needs 9, rolls 9 : hits LT
Banshee BNC-3S (bugagalter) takes 5 damage to LT.
25 Armor remaining.
Victor VTR-9A (Sam08) must make 3 piloting skill roll(s) (leg/foot actuator hit; leg/foot actuator hit; 20+ damage).
The base target is 5 [5 (Base piloting skill)].
Roll #1, (5 (Base piloting skill) + 1 (leg/foot actuator hit) + 1 (leg/foot actuator hit) + 1 (20+ damage)); needs 8, rolls 4 : falls.
Victor VTR-9A (Sam08) falls on its left side, suffering 8 damage.
Victor VTR-9A (Sam08) takes 5 damage to LT.
7 Armor remaining.
Victor VTR-9A (Sam08) takes 3 damage to CT.
15 Armor remaining.
Pilot of Victor VTR-9A (Sam08) "Jeanne Hall" must roll 8 to avoid damage; rolls 8 : succeeds.
Banshee BNC-3S (bugagalter) must make 1 piloting skill roll(s) (20+ damage).
The base target is 5 [5 (Base piloting skill)].
Roll #1, (5 (Base piloting skill) + 1 (20+ damage)); needs 6, rolls 3 : falls.
Banshee BNC-3S (bugagalter) falls on its left side, suffering 10 damage.
Banshee BNC-3S (bugagalter) takes 5 damage to LL.
21 Armor remaining.
Banshee BNC-3S (bugagalter) takes 5 damage to RT.
21 Armor remaining.
Pilot of Banshee BNC-3S (bugagalter) "Julietta Lelong" must roll 6 to avoid damage; rolls 9 : succeeds.
MSD: и карта для кампинга
MSD: правда реально сэм знал твой сетап - подобрать антикомбу...
Physical Attack Phase
-------------------
Heat Phase
-------------------
Victor VTR-9B (Sam08) gains 15 heat, sinks 15 heat and is now at 0 heat.
Victor VTR-9S (Sam08) gains 15 heat, sinks 15 heat and is now at 0 heat.
Victor VTR-9A1 (Sam08) gains 2 heat, sinks 2 heat and is now at 0 heat.
Victor VTR-9A (Sam08) gains 2 heat, sinks 2 heat and is now at 0 heat.
Banshee BNC-3S (bugagalter) gains 20 heat, sinks 20 heat and is now at 0 heat.
Annihilator ANH-1E (bugagalter) gains 40 heat, sinks 40 heat and is now at 0 heat.
Awesome AWS-8Q (bugagalter) gains 21 heat, sinks 25 heat and is now at 0 heat.
UrbanMech UM-R60L (bugagalter) gains 3 heat, sinks 3 heat and is now at 0 heat.
Control Rolls
-------------------
End Phase
-------------------
MegaMek: Game saved to savegames\autosave.sav
Initiative Phase for Round #5
-------------------
Sam08 rolls a 7[7+0].
bugagalter rolls a 8[8+0].
The turn order for movement is:
Sam08, bugagalter, Sam08, bugagalter, Sam08, bugagalter, Sam08, bugagalter
Wind direction is Northwest. Wind strength is Calm. The weather is Clear. Visibility is Daylight.
Sam08: 5022 BV remaining (from 5311 initially) 0 BV fled
bugagalter: 5328 BV remaining (from 5451 initially) 0 BV fled
DoubleGreen: 0 BV remaining (from 0 initially) 0 BV fled
Strange: 0 BV remaining (from 0 initially) 0 BV fled
evil: 0 BV remaining (from 0 initially) 0 BV fled
LZ: 0 BV remaining (from 0 initially) 0 BV fled
MSD: 0 BV remaining (from 0 initially) 0 BV fled
Targeting Phase
-------------------
bugagalter: не то что бы знал, виктор сквад действительно интересный вариант) но я таки побоялся его тонкости
MSD:
а я вот подумываю о чаржер скваде
LZ: такая же херня
LZ: собрать лэнс штурмовых дешевых пинков
bugagalter: и огрести от фулл мили сквада
Movement Phase
-------------------
Victor VTR-9A (Sam08) must make a piloting skill check (getting up).
Needs 7 [5 (Base piloting skill) + 1 (Left Leg Upper Leg Actuator destroyed) + 1 (Left Leg Lower Leg Actuator destroyed) + 0 (getting up)], rolls 7 : succeeds.
Banshee BNC-3S (bugagalter) must make a piloting skill check (getting up).
Needs 5 [5 (Base piloting skill) + 0 (getting up)], rolls 7 : succeeds.
Offboard Attack Phase
-------------------
MSD: или не дойти через переченную карту под лрмами-пипсами
LZ: на каждую хитрую жопу
Weapon Attack Phase
-------------------
Weapons fire for Victor VTR-9B (Sam08)
AC/20 at Annihilator ANH-1E (bugagalter); needs 8, rolls 5 : misses
SRM 4 at Annihilator ANH-1E (bugagalter); needs 8, rolls 4 : misses
Weapons fire for Annihilator ANH-1E (bugagalter)
PPC at Victor VTR-9A (Sam08); needs 7, rolls 7 : hits RA
Victor VTR-9A (Sam08) takes 10 damage to RA.
2 Armor remaining.
PPC at Victor VTR-9A (Sam08); needs 7, rolls 5 : misses
PPC at Victor VTR-9A (Sam08); needs 7, rolls 6 : misses
PPC at Victor VTR-9A (Sam08); needs 7, rolls 8 : hits RL
Victor VTR-9A (Sam08) takes 10 damage to RL.
10 Armor remaining.
Weapons fire for Victor VTR-9S (Sam08)
AC/20 at Banshee BNC-3S (bugagalter); needs 9, rolls 11 : hits RL
Banshee BNC-3S (bugagalter) takes 20 damage to RL.
4 Armor remaining.
SRM 6 at Banshee BNC-3S (bugagalter); needs 9, rolls 9 : 4 missile(s) hit.
Banshee BNC-3S (bugagalter) takes 2 damage to RA.
Armor destroyed, 15 Internal Structure remaining
Critical hit on RA. Roll is 4; no effect.
Banshee BNC-3S (bugagalter) takes 2 damage to RT.
19 Armor remaining.
Banshee BNC-3S (bugagalter) takes 2 damage to LT.
23 Armor remaining.
Banshee BNC-3S (bugagalter) takes 2 damage to RA.
13 Internal Structure remaining
Critical hit on RA. Roll is 8; 1 location.
CRITICAL HIT on Upper Arm.
Weapons fire for Awesome AWS-8Q (bugagalter)
PPC at Victor VTR-9A (Sam08); needs 7, rolls 9 : hits RT
Victor VTR-9A (Sam08) takes 10 damage to RT.
2 Armor remaining.
PPC at Victor VTR-9A (Sam08); needs 7, rolls 6 : misses
PPC at Victor VTR-9A (Sam08); needs 7, rolls 7 : hits CT (critical)
Victor VTR-9A (Sam08) takes 10 damage to CT (critical).
5 Armor remaining.
Critical hit on CT. Roll is 3; no effect.
Weapons fire for Victor VTR-9A1 (Sam08)
Medium Laser at Banshee BNC-3S (bugagalter); needs 12, rolls 6 : misses
Medium Laser at Banshee BNC-3S (bugagalter); needs 12, rolls 8 : misses
SRM 4 at Banshee BNC-3S (bugagalter); needs 12, rolls 8 : misses
Weapons fire for Banshee BNC-3S (bugagalter)
PPC at Victor VTR-9B (Sam08); needs 8, rolls 10 : hits LA
Victor VTR-9B (Sam08) takes 10 damage to LA.
5 Armor remaining.
AC/10 at Victor VTR-9B (Sam08); needs 8, rolls 7 : misses
PPC at Victor VTR-9B (Sam08); needs 8, rolls 10 : hits CT
Victor VTR-9B (Sam08) takes 10 damage to CT.
20 Armor remaining.
Victor VTR-9B (Sam08) must make 1 piloting skill roll(s) (20+ damage).
The base target is 5 [5 (Base piloting skill)].
Roll #1, (5 (Base piloting skill) + 1 (20+ damage)); needs 6, rolls 7 : succeeds.
Victor VTR-9A (Sam08) must make 1 piloting skill roll(s) (40+ damage).
The base target is 7 [5 (Base piloting skill) + 1 (Left Leg Upper Leg Actuator destroyed) + 1 (Left Leg Lower Leg Actuator destroyed)].
Roll #1, (5 (Base piloting skill) + 1 (Left Leg Upper Leg Actuator destroyed) + 1 (Left Leg Lower Leg Actuator destroyed) + 2 (40+ damage)); needs 9, rolls 9 : succeeds.
Banshee BNC-3S (bugagalter) must make 1 piloting skill roll(s) (20+ damage).
The base target is 5 [5 (Base piloting skill)].
Roll #1, (5 (Base piloting skill) + 1 (20+ damage)); needs 6, rolls 3 : falls.
Banshee BNC-3S (bugagalter) falls on its left side, suffering 10 damage.
Banshee BNC-3S (bugagalter) takes 5 damage to LA.
16 Armor remaining.
Banshee BNC-3S (bugagalter) takes 5 damage to LA.
11 Armor remaining.
Pilot of Banshee BNC-3S (bugagalter) "Julietta Lelong" must roll 6 to avoid damage; rolls 6 : succeeds.
MSD: пипец как беную баншу курочат
***Server: Tot connected from /81.1.183.100
***Server: For Tot Server reports:
Client/Server timestamp mismatch. Server reports: 3.03.14 19:03, Client reports: 3.03.14 18:03
Physical Attack Phase
-------------------
Heat Phase
-------------------
Victor VTR-9B (Sam08) gains 14 heat, sinks 14 heat and is now at 0 heat.
Victor VTR-9S (Sam08) gains 15 heat, sinks 15 heat and is now at 0 heat.
Victor VTR-9A1 (Sam08) gains 11 heat, sinks 11 heat and is now at 0 heat.
Victor VTR-9A (Sam08) gains 3 heat, sinks 3 heat and is now at 0 heat.
Banshee BNC-3S (bugagalter) gains 25 heat, sinks 21 heat and is now at 4 heat.
Annihilator ANH-1E (bugagalter) gains 41 heat, sinks 41 heat and is now at 0 heat.
Awesome AWS-8Q (bugagalter) gains 31 heat, sinks 28 heat and is now at 3 heat.
UrbanMech UM-R60L (bugagalter) gains 1 heat, sinks 1 heat and is now at 0 heat.
Control Rolls
-------------------
End Phase
-------------------
MegaMek: Game saved to savegames\autosave.sav
Initiative Phase for Round #6
-------------------
Sam08 rolls a 8[8+0].
bugagalter rolls a 3[3+0].
The turn order for movement is:
bugagalter, Sam08, bugagalter, Sam08, bugagalter, Sam08, bugagalter, Sam08
Wind direction is Northwest. Wind strength is Calm. The weather is Clear. Visibility is Daylight.
Sam08: 4842 BV remaining (from 5311 initially) 0 BV fled
bugagalter: 5209 BV remaining (from 5451 initially) 0 BV fled
DoubleGreen: 0 BV remaining (from 0 initially) 0 BV fled
Strange: 0 BV remaining (from 0 initially) 0 BV fled
evil: 0 BV remaining (from 0 initially) 0 BV fled
LZ: 0 BV remaining (from 0 initially) 0 BV fled
MSD: 0 BV remaining (from 0 initially) 0 BV fled
Tot: 0 BV remaining (from 0 initially) 0 BV fled
Targeting Phase
-------------------
Movement Phase
-------------------
Victor VTR-9A (Sam08) must make a piloting skill check (landing with damaged leg actuator or gyro).
Needs 7 [5 (Base piloting skill) + 1 (Left Leg Upper Leg Actuator destroyed) + 1 (Left Leg Lower Leg Actuator destroyed) + 0 (landing with damaged leg actuator or gyro)], rolls 10 : succeeds.
MSD: мда.... вот и начался разрыв....
Offboard Attack Phase
-------------------
Weapon Attack Phase
-------------------
Weapons fire for Victor VTR-9B (Sam08)
AC/20 at Annihilator ANH-1E (bugagalter); needs 8, rolls 6 : misses
Medium Laser at Annihilator ANH-1E (bugagalter); needs 8, rolls 9 : hits (using Rear table) CTR
Annihilator ANH-1E (bugagalter) takes 5 damage to CTR.
5 Armor remaining.
SRM 4 at Annihilator ANH-1E (bugagalter); needs 8, rolls 8 : 2 missile(s) hit (using Rear table).
Annihilator ANH-1E (bugagalter) takes 2 damage to LTR.
7 Armor remaining.
Annihilator ANH-1E (bugagalter) takes 2 damage to RA.
23 Armor remaining.
Weapons fire for Banshee BNC-3S (bugagalter)
PPC at Victor VTR-9S (Sam08); needs 10, rolls 4 : misses
AC/10 at Victor VTR-9S (Sam08); needs 10, rolls 7 : misses
Weapons fire for Victor VTR-9S (Sam08)
AC/20 at Awesome AWS-8Q (bugagalter); needs 10, rolls 8 : misses
Medium Laser at Awesome AWS-8Q (bugagalter); needs 10, rolls 8 : misses
Medium Laser at Awesome AWS-8Q (bugagalter); needs 10, rolls 7 : misses
Weapons fire for Victor VTR-9A1 (Sam08)
AC/20 at Annihilator ANH-1E (bugagalter); needs 11, rolls 9 : misses
Medium Laser at Annihilator ANH-1E (bugagalter); needs 11, rolls 6 : misses
Weapons fire for Annihilator ANH-1E (bugagalter)
PPC at Victor VTR-9A1 (Sam08); needs 9, rolls 2 : misses
PPC at Victor VTR-9A1 (Sam08); needs 9, rolls 5 : misses
PPC at Victor VTR-9A1 (Sam08); needs 9, rolls 11 : hits LT
Victor VTR-9A1 (Sam08) takes 10 damage to LT.
5 Armor remaining.
PPC at Victor VTR-9A1 (Sam08); needs 9, rolls 10 : hits LA
Victor VTR-9A1 (Sam08) takes 10 damage to LA.
5 Armor remaining.
Weapons fire for Victor VTR-9A (Sam08)
AC/20 at Annihilator ANH-1E (bugagalter); needs 12, rolls 5 : misses
Medium Laser at Annihilator ANH-1E (bugagalter); needs 12, rolls 6 : misses
Weapons fire for Awesome AWS-8Q (bugagalter)
PPC at Victor VTR-9B (Sam08); needs 8, rolls 10 : hits (using Partial cover (horizontal 50%) table) LL
Victor VTR-9B suffers no damage. (LL behind cover)
PPC at Victor VTR-9B (Sam08); needs 8, rolls 7 : misses
PPC at Victor VTR-9B (Sam08); needs 8, rolls 3 : misses
Weapons fire for UrbanMech UM-R60L (bugagalter)
AC/20 at Victor VTR-9B (Sam08); needs 6, rolls 9 : hits (using Right Side table) LT
Victor VTR-9B (Sam08) takes 20 damage to LT.
0 Armor remaining.
Small Laser at Victor VTR-9B (Sam08); needs 10, rolls 8 : misses
Victor VTR-9B (Sam08) must make 1 piloting skill roll(s) (20+ damage).
The base target is 5 [5 (Base piloting skill)].
Roll #1, (5 (Base piloting skill) + 1 (20+ damage)); needs 6, rolls 8 : succeeds.
Victor VTR-9A1 (Sam08) must make 1 piloting skill roll(s) (20+ damage).
The base target is 5 [5 (Base piloting skill)].
Roll #1, (5 (Base piloting skill) + 1 (20+ damage)); needs 6, rolls 8 : succeeds.
Physical Attack Phase
-------------------
Physical attacks for Victor VTR-9B (Sam08)
Kick (Left leg) at Annihilator ANH-1E (bugagalter); needs 7, rolls 6 : misses.
Victor VTR-9B (Sam08) must make 1 piloting skill roll(s) (missed a kick).
The base target is 5 [5 (Base piloting skill)].
Roll #1, (5 (Base piloting skill) + 0 (missed a kick)); needs 5, rolls 9 : succeeds.
Heat Phase
-------------------
Victor VTR-9B (Sam08) gains 17 heat, sinks 15 heat and is now at 2 heat.
Victor VTR-9S (Sam08) gains 16 heat, sinks 15 heat and is now at 1 heat.
Victor VTR-9A1 (Sam08) gains 14 heat, sinks 14 heat and is now at 0 heat.
Victor VTR-9A (Sam08) gains 14 heat, sinks 14 heat and is now at 0 heat.
Banshee BNC-3S (bugagalter) gains 14 heat, sinks 18 heat and is now at 0 heat.
Annihilator ANH-1E (bugagalter) gains 41 heat, sinks 41 heat and is now at 0 heat.
Awesome AWS-8Q (bugagalter) gains 31 heat, sinks 28 heat and is now at 6 heat.
UrbanMech UM-R60L (bugagalter) gains 8 heat, sinks 8 heat and is now at 0 heat.
Control Rolls
-------------------
End Phase
-------------------
MegaMek: Game saved to savegames\autosave.sav
Initiative Phase for Round #7
-------------------
Sam08 rolls a 8[8+0].
bugagalter rolls a 7[7+0].
The turn order for movement is:
bugagalter, Sam08, bugagalter, Sam08, bugagalter, Sam08, bugagalter, Sam08
Wind direction is Northwest. Wind strength is Calm. The weather is Clear. Visibility is Daylight.
Sam08: 4722 BV remaining (from 5311 initially) 0 BV fled
bugagalter: 5184 BV remaining (from 5451 initially) 0 BV fled
DoubleGreen: 0 BV remaining (from 0 initially) 0 BV fled
Strange: 0 BV remaining (from 0 initially) 0 BV fled
evil: 0 BV remaining (from 0 initially) 0 BV fled
LZ: 0 BV remaining (from 0 initially) 0 BV fled
MSD: 0 BV remaining (from 0 initially) 0 BV fled
Tot: 0 BV remaining (from 0 initially) 0 BV fled
Targeting Phase
-------------------
Movement Phase
-------------------
Banshee BNC-3S (bugagalter) must make a piloting skill check (getting up).
Needs 5 [5 (Base piloting skill) + 0 (getting up)], rolls 7 : succeeds.
Offboard Attack Phase
-------------------
Weapon Attack Phase
-------------------
Weapons fire for UrbanMech UM-R60L (bugagalter)
AC/20 at Victor VTR-9B (Sam08); needs 7, rolls 10 : hits LA
Victor VTR-9B (Sam08) takes 20 damage to LA.
Armor destroyed, SECTION DESTROYED,
2 damage transfers to LT.
Critical hit on LA. Roll is 8; 1 location.
CRITICAL HIT on Medium Laser.
Victor VTR-9B (Sam08) takes 2 damage to LT.
15 Internal Structure remaining
Critical hit on LT. Roll is 6; no effect.
Weapons fire for Victor VTR-9B (Sam08)
AC/20 at Banshee BNC-3S (bugagalter); needs 7, rolls 7 : hits (using Rear table) RTR
Banshee BNC-3S (bugagalter) takes 20 damage to RTR.
Armor destroyed, 10 Internal Structure remaining
Critical hit on RT. Roll is 10; 2 locations.
CRITICAL HIT on +SRM 6.
CRITICAL HIT on PPC.
SRM 4 at Banshee BNC-3S (bugagalter); needs 7, rolls 5 : misses
Weapons fire for Victor VTR-9S (Sam08)
AC/20 at Awesome AWS-8Q (bugagalter); needs 8, rolls 8 : hits (using Rear table) LA
Awesome AWS-8Q (bugagalter) takes 20 damage to LA.
4 Armor remaining.
SRM 6 at Awesome AWS-8Q (bugagalter); needs 8, rolls 7 : misses
Weapons fire for Victor VTR-9A1 (Sam08)
AC/20 at Banshee BNC-3S (bugagalter); needs 7, rolls 10 : hits HD
Banshee BNC-3S (bugagalter) takes 20 damage to HD.
Armor destroyed, SECTION DESTROYED,
*** Banshee BNC-3S (bugagalter) DESTROYED by damage! ***
Critical hit on HD. Roll is 10; 2 locations.
CRITICAL HIT on Life Support.
CRITICAL HIT on Life Support.
SRM 4 at Banshee BNC-3S (bugagalter); needs 7, rolls 8 : 4 missile(s) hit.
Banshee BNC-3S (bugagalter) takes 2 damage to LL.
19 Armor remaining.
Banshee BNC-3S (bugagalter) takes 2 damage to LL.
17 Armor remaining.
Banshee BNC-3S (bugagalter) takes 2 damage to LA.
9 Armor remaining.
Banshee BNC-3S (bugagalter) takes 2 damage to RA.
11 Internal Structure remaining
Critical hit on RA. Roll is 9; 1 location.
CRITICAL HIT on Heat Sink.
Weapons fire for Victor VTR-9A (Sam08)
AC/20 at Banshee BNC-3S (bugagalter); needs 9, rolls 8 : misses
SRM 4 at Banshee BNC-3S (bugagalter); needs 9, rolls 11 : 4 missile(s) hit.
Banshee BNC-3S (bugagalter) takes 2 damage to LA.
7 Armor remaining.
Banshee BNC-3S (bugagalter) takes 2 damage to LA.
5 Armor remaining.
Banshee BNC-3S (bugagalter) takes 2 damage to RL.
2 Armor remaining.
Banshee BNC-3S (bugagalter) takes 2 damage to LT (critical).
21 Armor remaining.
Critical hit on LT. Roll is 4; no effect.
Medium Laser at Banshee BNC-3S (bugagalter); needs 9, rolls 8 : misses
Weapons fire for Awesome AWS-8Q (bugagalter)
PPC at Victor VTR-9A1 (Sam08); needs 10, rolls 7 : misses
PPC at Victor VTR-9A1 (Sam08); needs 10, rolls 11 : hits RT
Victor VTR-9A1 (Sam08) takes 10 damage to RT.
5 Armor remaining.
Weapons fire for Annihilator ANH-1E (bugagalter)
PPC at Victor VTR-9A1 (Sam08); needs 11, rolls 5 : misses
PPC at Victor VTR-9A1 (Sam08); needs 11, rolls 4 : misses
PPC at Victor VTR-9A1 (Sam08); needs 11, rolls 5 : misses
Medium Laser at Victor VTR-9A1 (Sam08); needs 9, rolls 7 : misses
Medium Laser at Victor VTR-9A1 (Sam08); needs 9, rolls 9 : hits RT
Victor VTR-9A1 (Sam08) takes 5 damage to RT.
0 Armor remaining.
Medium Laser at Victor VTR-9A1 (Sam08); needs 9, rolls 11 : hits RL
Victor VTR-9A1 (Sam08) takes 5 damage to RL.
15 Armor remaining.
Weapons fire for Banshee BNC-3S (bugagalter)
AC/10 at Victor VTR-9A1 (Sam08); needs 8, rolls 6 : misses
Medium Laser at Victor VTR-9A1 (Sam08); needs 8, rolls 9 : hits CT
Victor VTR-9A1 (Sam08) takes 5 damage to CT.
20 Armor remaining.
Medium Laser at Victor VTR-9A1 (Sam08); needs 8, rolls 8 : hits RA
Victor VTR-9A1 (Sam08) takes 5 damage to RA.
10 Armor remaining.
Medium Laser at Victor VTR-9A1 (Sam08); needs 8, rolls 5 : misses
Medium Laser at Victor VTR-9A1 (Sam08); needs 8, rolls 11 : hits RL
Victor VTR-9A1 (Sam08) takes 5 damage to RL.
10 Armor remaining.
SRM 6 at Victor VTR-9A1 (Sam08); needs 8, rolls 4 : misses
Victor VTR-9B (Sam08) must make 1 piloting skill roll(s) (20+ damage).
The base target is 5 [5 (Base piloting skill)].
Roll #1, (5 (Base piloting skill) + 1 (20+ damage)); needs 6, rolls 9 : succeeds.
Victor VTR-9A1 (Sam08) must make 1 piloting skill roll(s) (20+ damage).
The base target is 5 [5 (Base piloting skill)].
Roll #1, (5 (Base piloting skill) + 1 (20+ damage)); needs 6, rolls 2 : falls.
Victor VTR-9A1 (Sam08) falls on its rear, suffering 8 damage.
Victor VTR-9A1 (Sam08) takes 5 damage to RL.
5 Armor remaining.
Victor VTR-9A1 (Sam08) takes 3 damage to RL.
2 Armor remaining.
Pilot of Victor VTR-9A1 (Sam08) "Colijn Voorneveld" must roll 6 to avoid damage; rolls 5 : fails.
Pilot of Victor VTR-9A1 (Sam08) "Colijn Voorneveld" takes 1 damage.
Pilot of Victor VTR-9A1 (Sam08) "Colijn Voorneveld" needs a 3 to stay conscious. Rolls 7 : successful!
Awesome AWS-8Q (bugagalter) must make 1 piloting skill roll(s) (20+ damage).
The base target is 5 [5 (Base piloting skill)].
Roll #1, (5 (Base piloting skill) + 1 (20+ damage)); needs 6, rolls 7 : succeeds.
MSD: удачи
***Server: MSD disconnected.
Physical Attack Phase
-------------------
Physical attacks for Victor VTR-9S (Sam08)
Kick (Left leg) at Awesome AWS-8Q (bugagalter); needs 7, rolls 4 : misses.
Victor VTR-9S (Sam08) must make 1 piloting skill roll(s) (missed a kick).
The base target is 5 [5 (Base piloting skill)].
Roll #1, (5 (Base piloting skill) + 0 (missed a kick)); needs 5, rolls 9 : succeeds.
Heat Phase
-------------------
Victor VTR-9B (Sam08) gains 13 heat, sinks 15 heat and is now at 0 heat.
Victor VTR-9S (Sam08) gains 14 heat, sinks 15 heat and is now at 0 heat.
Victor VTR-9A1 (Sam08) gains 14 heat, sinks 14 heat and is now at 0 heat.
Victor VTR-9A (Sam08) gains 15 heat, sinks 15 heat and is now at 0 heat.
Annihilator ANH-1E (bugagalter) gains 40 heat, sinks 40 heat and is now at 0 heat.
Awesome AWS-8Q (bugagalter) gains 21 heat, sinks 27 heat and is now at 0 heat.
UrbanMech UM-R60L (bugagalter) gains 7 heat, sinks 7 heat and is now at 0 heat.
Control Rolls
-------------------
End Phase
-------------------
MegaMek: Game saved to savegames\autosave.sav
Initiative Phase for Round #8
-------------------
Sam08 rolls a 5[5+0].
bugagalter rolls a 9[9+0].
The turn order for movement is:
Sam08, bugagalter, Sam08, bugagalter, Sam08, Sam08, bugagalter
Wind direction is Northwest. Wind strength is Calm. The weather is Clear. Visibility is Daylight.
Sam08: 4416 BV remaining (from 5311 initially) 0 BV fled
bugagalter: 3615 BV remaining (from 5451 initially) 0 BV fled
DoubleGreen: 0 BV remaining (from 0 initially) 0 BV fled
Strange: 0 BV remaining (from 0 initially) 0 BV fled
evil: 0 BV remaining (from 0 initially) 0 BV fled
LZ: 0 BV remaining (from 0 initially) 0 BV fled
Tot: 0 BV remaining (from 0 initially) 0 BV fled
Targeting Phase
-------------------
***Server: Tot disconnected.
Movement Phase
-------------------
Victor VTR-9A1 (Sam08) must make a piloting skill check (getting up).
Needs 5 [5 (Base piloting skill) + 0 (getting up)], rolls 7 : succeeds.
Offboard Attack Phase
-------------------
***Server: Player 'Sam08' is disconnected. You may skip his/her current turn with the /skip command.
***Server: Sam08 disconnected.
***Server: Player 'Sam08' is disconnected. You may skip his/her current turn with the /skip command.
***Server: Sam08 disconnected.
***Server: Player 'Sam08' is disconnected. You may skip his/her current turn with the /skip command.
***Server: Sam08 disconnected.
***Server: Tot connected from /81.1.183.100
***Server: For Tot Server reports:
Client/Server timestamp mismatch. Server reports: 3.03.14 19:03, Client reports: 3.03.14 18:03
***Server: Sam08 connected from /109.229.36.146
Weapon Attack Phase
-------------------
Weapons fire for UrbanMech UM-R60L (bugagalter)
AC/20 at Victor VTR-9B (Sam08); needs 6, rolls 6 : hits HD
Victor VTR-9B (Sam08) takes 20 damage to HD.
Armor destroyed, SECTION DESTROYED,
*** Victor VTR-9B (Sam08) DESTROYED by damage! ***
Critical hit on HD. Roll is 7; no effect.
Small Laser at Victor VTR-9B (Sam08); needs 10, rolls 8 : misses
Weapons fire for Annihilator ANH-1E (bugagalter)
PPC at Victor VTR-9A1 (Sam08); needs 10, rolls 6 : misses
PPC at Victor VTR-9A1 (Sam08); needs 10, rolls 7 : misses
PPC at Victor VTR-9A1 (Sam08); needs 10, rolls 7 : misses
Medium Laser at Victor VTR-9A1 (Sam08); needs 7, rolls 8 : hits LA
Victor VTR-9A1 (Sam08) takes 5 damage to LA.
0 Armor remaining.
Medium Laser at Victor VTR-9A1 (Sam08); needs 7, rolls 6 : misses
Medium Laser at Victor VTR-9A1 (Sam08); needs 7, rolls 5 : misses
Medium Laser at Victor VTR-9A1 (Sam08); needs 7, rolls 2 : misses
Weapons fire for Awesome AWS-8Q (bugagalter)
PPC at Victor VTR-9A1 (Sam08); needs 8, rolls 7 : misses
PPC at Victor VTR-9A1 (Sam08); needs 8, rolls 7 : misses
PPC at Victor VTR-9A1 (Sam08); needs 8, rolls 9 : hits RA
Victor VTR-9A1 (Sam08) takes 10 damage to RA.
0 Armor remaining.
Weapons fire for Victor VTR-9B (Sam08)
AC/20 at Annihilator ANH-1E (bugagalter); needs 5, rolls 8 : hits (using Left Side table) LT
Annihilator ANH-1E (bugagalter) takes 20 damage to LT.
6 Armor remaining.
SRM 4 at Annihilator ANH-1E (bugagalter); needs 5, rolls 4 : misses
Weapons fire for Victor VTR-9S (Sam08)
AC/20 at Annihilator ANH-1E (bugagalter); needs 7, rolls 8 : hits (using Rear table) LTR
Annihilator ANH-1E (bugagalter) takes 20 damage to LTR.
Armor destroyed, 8 Internal Structure remaining
Critical hit on LT. Roll is 5; no effect.
SRM 6 at Annihilator ANH-1E (bugagalter); needs 7, rolls 6 : misses
Weapons fire for Victor VTR-9A1 (Sam08)
AC/20 at Annihilator ANH-1E (bugagalter); needs 5, rolls 7 : hits LL
Annihilator ANH-1E (bugagalter) takes 20 damage to LL.
5 Armor remaining.
SRM 4 at Annihilator ANH-1E (bugagalter); needs 5, rolls 8 : 2 missile(s) hit.
Annihilator ANH-1E (bugagalter) takes 2 damage to RA.
21 Armor remaining.
Annihilator ANH-1E (bugagalter) takes 2 damage to LA.
23 Armor remaining.
Medium Laser at Annihilator ANH-1E (bugagalter); needs 5, rolls 11 : hits RT
Annihilator ANH-1E (bugagalter) takes 5 damage to RT.
21 Armor remaining.
Weapons fire for Victor VTR-9A (Sam08)
AC/20 at Annihilator ANH-1E (bugagalter); needs 8, rolls 6 : misses
SRM 4 at Annihilator ANH-1E (bugagalter); needs 8, rolls 4 : misses
Medium Laser at Annihilator ANH-1E (bugagalter); needs 8, rolls 8 : hits HD
Annihilator ANH-1E (bugagalter) takes 5 damage to HD.
4 Armor remaining.
Pilot of Annihilator ANH-1E (bugagalter) "Mezyan Neqrouz" takes 1 damage.
Pilot of Annihilator ANH-1E (bugagalter) "Mezyan Neqrouz" needs a 3 to stay conscious. Rolls 7 : successful!
Annihilator ANH-1E (bugagalter) must make 1 piloting skill roll(s) (60+ damage).
The base target is 5 [5 (Base piloting skill)].
Roll #1, (5 (Base piloting skill) + 3 (60+ damage)); needs 8, rolls 7 : falls.
Annihilator ANH-1E (bugagalter) falls on its right side, suffering 10 damage.
Annihilator ANH-1E (bugagalter) takes 5 damage to RL.
20 Armor remaining.
Annihilator ANH-1E (bugagalter) takes 5 damage to RA.
16 Armor remaining.
Pilot of Annihilator ANH-1E (bugagalter) "Mezyan Neqrouz" must roll 8 to avoid damage; rolls 10 : succeeds.
Physical Attack Phase
-------------------
Physical attacks for Awesome AWS-8Q (bugagalter)
Kick (Left leg) at Victor VTR-9S (Sam08); needs 7, rolls 6 : misses.
Physical attacks for Victor VTR-9S (Sam08)
Punch (Left Arm) at Awesome AWS-8Q (bugagalter); needs 9, rolls 5 : misses.
Awesome AWS-8Q (bugagalter) must make 1 piloting skill roll(s) (missed a kick).
The base target is 5 [5 (Base piloting skill)].
Roll #1, (5 (Base piloting skill) + 0 (missed a kick)); needs 5, rolls 10 : succeeds.
Heat Phase
-------------------
Victor VTR-9S (Sam08) gains 15 heat, sinks 15 heat and is now at 0 heat.
Victor VTR-9A1 (Sam08) gains 15 heat, sinks 15 heat and is now at 0 heat.
Victor VTR-9A (Sam08) gains 14 heat, sinks 14 heat and is now at 0 heat.
Annihilator ANH-1E (bugagalter) gains 44 heat, sinks 41 heat and is now at 3 heat.
Awesome AWS-8Q (bugagalter) gains 32 heat, sinks 28 heat and is now at 4 heat.
UrbanMech UM-R60L (bugagalter) gains 9 heat, sinks 9 heat and is now at 0 heat.
Control Rolls
-------------------
End Phase
-------------------
MegaMek: Game saved to savegames\autosave.sav
Initiative Phase for Round #9
-------------------
Sam08 rolls a 11[11+0].
bugagalter rolls a 4[4+0].
The turn order for movement is:
bugagalter, Sam08, bugagalter, Sam08, bugagalter, Sam08
Wind direction is Northwest. Wind strength is Calm. The weather is Clear. Visibility is Daylight.
Sam08: 3308 BV remaining (from 5311 initially) 0 BV fled
bugagalter: 3390 BV remaining (from 5451 initially) 0 BV fled
DoubleGreen: 0 BV remaining (from 0 initially) 0 BV fled
Strange: 0 BV remaining (from 0 initially) 0 BV fled
evil: 0 BV remaining (from 0 initially) 0 BV fled
LZ: 0 BV remaining (from 0 initially) 0 BV fled
Tot: 0 BV remaining (from 0 initially) 0 BV fled
Targeting Phase
-------------------
Movement Phase
-------------------
Annihilator ANH-1E (bugagalter) must make a piloting skill check (getting up).
Needs 5 [5 (Base piloting skill) + 0 (getting up)], rolls 5 : succeeds.
Offboard Attack Phase
-------------------
Weapon Attack Phase
-------------------
Weapons fire for Victor VTR-9S (Sam08)
AC/20 at UrbanMech UM-R60L (bugagalter); needs 7, rolls 3 : misses
SRM 6 at UrbanMech UM-R60L (bugagalter); needs 7, rolls 6 : misses
Medium Laser at UrbanMech UM-R60L (bugagalter); needs 7, rolls 8 : hits (using Left Side table) CT
UrbanMech UM-R60L (bugagalter) takes 5 damage to CT.
3 Armor remaining.
Weapons fire for Victor VTR-9A1 (Sam08)
AC/20 at Annihilator ANH-1E (bugagalter); needs 7, rolls 4 : misses
SRM 4 at Annihilator ANH-1E (bugagalter); needs 7, rolls 9 : 3 missile(s) hit (using Left Side table).
Annihilator ANH-1E (bugagalter) takes 2 damage to LT.
4 Armor remaining.
Annihilator ANH-1E (bugagalter) takes 2 damage to LT.
2 Armor remaining.
Annihilator ANH-1E (bugagalter) takes 2 damage to LT.
0 Armor remaining.
Medium Laser at Annihilator ANH-1E (bugagalter); needs 7, rolls 8 : hits (using Left Side table) RT
Annihilator ANH-1E (bugagalter) takes 5 damage to RT.
16 Armor remaining.
Weapons fire for Victor VTR-9A (Sam08)
AC/20 at Annihilator ANH-1E (bugagalter); needs 5, rolls 4 : misses
SRM 4 at Annihilator ANH-1E (bugagalter); needs 5, rolls 4 : misses
Medium Laser at Annihilator ANH-1E (bugagalter); needs 5, rolls 4 : misses
Medium Laser at Annihilator ANH-1E (bugagalter); needs 5, rolls 7 : hits CT
Annihilator ANH-1E (bugagalter) takes 5 damage to CT.
22 Armor remaining.
Weapons fire for UrbanMech UM-R60L (bugagalter)
AC/20 at Victor VTR-9S (Sam08); needs 6, rolls 9 : hits LA
Victor VTR-9S (Sam08) takes 20 damage to LA.
Armor destroyed, 8 Internal Structure remaining
Critical hit on LA. Roll is 8; 1 location.
CRITICAL HIT on +Medium Laser.
Small Laser at Victor VTR-9S (Sam08); needs 6, rolls 6 : hits HD
Victor VTR-9S (Sam08) takes 3 damage to HD.
6 Armor remaining.
Pilot of Victor VTR-9S (Sam08) "Mei-Ping Shang" takes 1 damage.
Pilot of Victor VTR-9S (Sam08) "Mei-Ping Shang" needs a 3 to stay conscious. Rolls 4 : successful!
Weapons fire for Awesome AWS-8Q (bugagalter)
PPC at Victor VTR-9S (Sam08); needs 5, rolls 8 : hits RT
Victor VTR-9S (Sam08) takes 10 damage to RT.
7 Armor remaining.
PPC at Victor VTR-9S (Sam08); needs 5, rolls 7 : hits RT
Victor VTR-9S (Sam08) takes 10 damage to RT.
Armor destroyed, 14 Internal Structure remaining
Critical hit on RT. Roll is 7; no effect.
PPC at Victor VTR-9S (Sam08); needs 5, rolls 6 : hits RL
Victor VTR-9S (Sam08) takes 10 damage to RL.
10 Armor remaining.
Weapons fire for Annihilator ANH-1E (bugagalter)
PPC at Victor VTR-9A1 (Sam08); needs 9, rolls 4 : misses
PPC at Victor VTR-9A1 (Sam08); needs 9, rolls 11 : hits RT (critical)
Victor VTR-9A1 (Sam08) takes 10 damage to RT (critical).
7 Internal Structure remaining
Critical hit on RT. Roll is 7; no effect.
Critical hit on RT. Roll is 6; no effect.
Medium Laser at Victor VTR-9A1 (Sam08); needs 6, rolls 10 : hits RL
Victor VTR-9A1 (Sam08) takes 5 damage to RL.
Armor destroyed, 14 Internal Structure remaining
Critical hit on RL. Roll is 8; 1 location.
CRITICAL HIT on Lower Leg.
Medium Laser at Victor VTR-9A1 (Sam08); needs 6, rolls 3 : misses
Medium Laser at Victor VTR-9A1 (Sam08); needs 6, rolls 4 : misses
Medium Laser at Victor VTR-9A1 (Sam08); needs 6, rolls 9 : hits RL
Victor VTR-9A1 (Sam08) takes 5 damage to RL.
9 Internal Structure remaining
Critical hit on RL. Roll is 5; no effect.
Victor VTR-9S (Sam08) must make 1 piloting skill roll(s) (40+ damage).
The base target is 5 [5 (Base piloting skill)].
Roll #1, (5 (Base piloting skill) + 2 (40+ damage)); needs 7, rolls 5 : falls.
Victor VTR-9S (Sam08) falls on its right side, suffering 8 damage.
Victor VTR-9S (Sam08) takes 5 damage to CT.
23 Armor remaining.
Victor VTR-9S (Sam08) takes 3 damage to RL.
7 Armor remaining.
Pilot of Victor VTR-9S (Sam08) "Mei-Ping Shang" must roll 7 to avoid damage; rolls 6 : fails.
Pilot of Victor VTR-9S (Sam08) "Mei-Ping Shang" takes 1 damage.
Pilot of Victor VTR-9S (Sam08) "Mei-Ping Shang" needs a 5 to stay conscious. Rolls 8 : successful!
Victor VTR-9A1 (Sam08) must make 2 piloting skill roll(s) (leg/foot actuator hit; 20+ damage).
The base target is 5 [5 (Base piloting skill)].
Roll #1, (5 (Base piloting skill) + 1 (leg/foot actuator hit) + 1 (20+ damage)); needs 7, rolls 7 : succeeds.
Roll #2, (5 (Base piloting skill) + 1 (20+ damage) + 1 (leg/foot actuator hit)); needs 7, rolls 7 : succeeds.
Physical Attack Phase
-------------------
Physical attacks for Victor VTR-9A1 (Sam08)
Kick (Left leg) at Annihilator ANH-1E (bugagalter); needs 6, rolls 3 : misses.
Victor VTR-9A1 (Sam08) must make 1 piloting skill roll(s) (missed a kick).
The base target is 6 [5 (Base piloting skill) + 1 (Right Leg Lower Leg Actuator destroyed)].
Roll #1, (5 (Base piloting skill) + 1 (Right Leg Lower Leg Actuator destroyed) + 0 (missed a kick)); needs 6, rolls 9 : succeeds.
Heat Phase
-------------------
Victor VTR-9S (Sam08) gains 16 heat, sinks 15 heat and is now at 1 heat.
Victor VTR-9A1 (Sam08) gains 16 heat, sinks 15 heat and is now at 1 heat.
Victor VTR-9A (Sam08) gains 17 heat, sinks 15 heat and is now at 2 heat.
Annihilator ANH-1E (bugagalter) gains 34 heat, sinks 37 heat and is now at 0 heat.
Awesome AWS-8Q (bugagalter) gains 31 heat, sinks 28 heat and is now at 7 heat.
UrbanMech UM-R60L (bugagalter) gains 10 heat, sinks 10 heat and is now at 0 heat.
Control Rolls
-------------------
End Phase
-------------------
MegaMek: Game saved to savegames\autosave.sav
Initiative Phase for Round #10
-------------------
Sam08 rolls a 9[9+0].
bugagalter rolls a 8[8+0].
The turn order for movement is:
bugagalter, Sam08, bugagalter, Sam08, bugagalter, Sam08
Wind direction is Northwest. Wind strength is Calm. The weather is Clear. Visibility is Daylight.
Sam08: 2944 BV remaining (from 5311 initially) 0 BV fled
bugagalter: 3333 BV remaining (from 5451 initially) 0 BV fled
DoubleGreen: 0 BV remaining (from 0 initially) 0 BV fled
Strange: 0 BV remaining (from 0 initially) 0 BV fled
evil: 0 BV remaining (from 0 initially) 0 BV fled
LZ: 0 BV remaining (from 0 initially) 0 BV fled
Tot: 0 BV remaining (from 0 initially) 0 BV fled
Targeting Phase
-------------------
Movement Phase
-------------------
Victor VTR-9S (Sam08) must make a piloting skill check (getting up).
Needs 5 [5 (Base piloting skill) + 0 (getting up)], rolls 5 : succeeds.
Victor VTR-9A (Sam08) must make a piloting skill check (landing with damaged leg actuator or gyro).
Needs 7 [5 (Base piloting skill) + 1 (Left Leg Upper Leg Actuator destroyed) + 1 (Left Leg Lower Leg Actuator destroyed) + 0 (landing with damaged leg actuator or gyro)], rolls 10 : succeeds.
Offboard Attack Phase
-------------------
Weapon Attack Phase
-------------------
Weapons fire for Awesome AWS-8Q (bugagalter)
PPC at Victor VTR-9S (Sam08); needs 5, rolls 11 : hits LT
Victor VTR-9S (Sam08) takes 10 damage to LT.
7 Armor remaining.
PPC at Victor VTR-9S (Sam08); needs 5, rolls 5 : hits LA
Victor VTR-9S (Sam08) takes 10 damage to LA.
SECTION DESTROYED,
2 damage transfers to LT.
Critical hit on LA. Roll is 7; no effect.
Victor VTR-9S (Sam08) takes 2 damage to LT.
5 Armor remaining.
Weapons fire for UrbanMech UM-R60L (bugagalter)
AC/20 at Victor VTR-9S (Sam08); needs 5, rolls 6 : hits CT
Victor VTR-9S (Sam08) takes 20 damage to CT.
3 Armor remaining.
Small Laser at Victor VTR-9S (Sam08); needs 5, rolls 12 : hits HD
Victor VTR-9S (Sam08) takes 3 damage to HD.
3 Armor remaining.
Pilot of Victor VTR-9S (Sam08) "Mei-Ping Shang" takes 1 damage.
Pilot of Victor VTR-9S (Sam08) "Mei-Ping Shang" needs a 7 to stay conscious. Rolls 2 : blacks out.
Weapons fire for Annihilator ANH-1E (bugagalter)
PPC at Victor VTR-9S (Sam08); needs 8, rolls 5 : misses
PPC at Victor VTR-9S (Sam08); needs 8, rolls 8 : hits RA
Victor VTR-9S (Sam08) takes 10 damage to RA.
5 Armor remaining.
PPC at Victor VTR-9S (Sam08); needs 8, rolls 5 : misses
Medium Laser at Victor VTR-9S (Sam08); needs 5, rolls 7 : hits CT
Victor VTR-9S (Sam08) takes 5 damage to CT.
Armor destroyed, 23 Internal Structure remaining
Critical hit on CT. Roll is 11; 2 locations.
CRITICAL HIT on Standard Gyro.
CRITICAL HIT on Standard Gyro.
Medium Laser at Victor VTR-9S (Sam08); needs 5, rolls 5 : hits LL
Victor VTR-9S (Sam08) takes 5 damage to LL.
15 Armor remaining.
Medium Laser at Victor VTR-9S (Sam08); needs 5, rolls 9 : hits RA
Victor VTR-9S (Sam08) takes 5 damage to RA.
0 Armor remaining.
Medium Laser at Victor VTR-9S (Sam08); needs 5, rolls 7 : hits CT
Victor VTR-9S (Sam08) takes 5 damage to CT.
18 Internal Structure remaining
Critical hit on CT. Roll is 3; no effect.
Weapons fire for Victor VTR-9S (Sam08)
AC/20 at UrbanMech UM-R60L (bugagalter); needs 6, rolls 5 : misses
SRM 6 at UrbanMech UM-R60L (bugagalter); needs 6, rolls 11 : 2 missile(s) hit.
UrbanMech UM-R60L (bugagalter) takes 2 damage to CT.
1 Armor remaining.
UrbanMech UM-R60L (bugagalter) takes 2 damage to CT.
Armor destroyed, 9 Internal Structure remaining
Critical hit on CT. Roll is 10; 2 locations.
CRITICAL HIT on Engine.
CRITICAL HIT on Engine.
Medium Laser at UrbanMech UM-R60L (bugagalter); needs 6, rolls 10 : hits RA
UrbanMech UM-R60L (bugagalter) takes 5 damage to RA.
1 Armor remaining.
Weapons fire for Victor VTR-9A1 (Sam08)
AC/20 at Annihilator ANH-1E (bugagalter); needs 5, rolls 6 : hits RL
Annihilator ANH-1E (bugagalter) takes 20 damage to RL.
0 Armor remaining.
SRM 4 at Annihilator ANH-1E (bugagalter); needs 5, rolls 10 : 3 missile(s) hit.
Annihilator ANH-1E (bugagalter) takes 2 damage to RL.
19 Internal Structure remaining
Critical hit on RL. Roll is 5; no effect.
Annihilator ANH-1E (bugagalter) takes 2 damage to RA.
14 Armor remaining.
Annihilator ANH-1E (bugagalter) takes 2 damage to RL.
17 Internal Structure remaining
Critical hit on RL. Roll is 11; 2 locations.
CRITICAL HIT on Hip.
CRITICAL HIT on Heat Sink.
Medium Laser at Annihilator ANH-1E (bugagalter); needs 5, rolls 6 : hits RT (critical)
Annihilator ANH-1E (bugagalter) takes 5 damage to RT (critical).
11 Armor remaining.
Critical hit on RT. Roll is 11; 2 locations.
CRITICAL HIT on Heat Sink.
CRITICAL HIT on Heat Sink.
Weapons fire for Victor VTR-9A (Sam08)
AC/20 at Annihilator ANH-1E (bugagalter); needs 7, rolls 7 : hits LA
Annihilator ANH-1E (bugagalter) takes 20 damage to LA.
3 Armor remaining.
SRM 4 at Annihilator ANH-1E (bugagalter); needs 7, rolls 4 : misses
Victor VTR-9S (Sam08) must make 3 piloting skill roll(s) and automatically fails (Pilot unconscious).
Victor VTR-9S (Sam08) falls on its front, suffering 8 damage.
Victor VTR-9S (Sam08) takes 5 damage to LA.
5 damage transfers to LT.
Victor VTR-9S (Sam08) takes 5 damage to LT.
0 Armor remaining.
Victor VTR-9S (Sam08) takes 3 damage to HD.
0 Armor remaining.
Pilot of Victor VTR-9S (Sam08) "Mei-Ping Shang" takes 1 damage.
Pilot of Victor VTR-9S (Sam08) "Mei-Ping Shang" cannot avoid damage.
Pilot of Victor VTR-9S (Sam08) "Mei-Ping Shang" takes 1 damage.
Annihilator ANH-1E (bugagalter) must make 2 piloting skill roll(s) (hip actuator hit; 40+ damage).
The base target is 5 [5 (Base piloting skill)].
Roll #1, (5 (Base piloting skill) + 2 (hip actuator hit) + 2 (40+ damage)); needs 9, rolls 8 : falls.
Annihilator ANH-1E (bugagalter) falls on its left side, suffering 10 damage.
Annihilator ANH-1E (bugagalter) takes 5 damage to CT.
17 Armor remaining.
Annihilator ANH-1E (bugagalter) takes 5 damage to LT.
3 Internal Structure remaining
Critical hit on LT. Roll is 7; no effect.
Pilot of Annihilator ANH-1E (bugagalter) "Mezyan Neqrouz" must roll 9 to avoid damage; rolls 3 : fails.
Pilot of Annihilator ANH-1E (bugagalter) "Mezyan Neqrouz" takes 1 damage.
Pilot of Annihilator ANH-1E (bugagalter) "Mezyan Neqrouz" needs a 5 to stay conscious. Rolls 8 : successful!
Physical Attack Phase
-------------------
Physical attacks for Victor VTR-9A1 (Sam08)
Kick (Left leg) at Annihilator ANH-1E (bugagalter); needs 2, rolls 3 : hits LA
Annihilator ANH-1E (bugagalter) takes 16 damage to LA.
Armor destroyed, 4 Internal Structure remaining
Critical hit on LA. Roll is 9; 1 location.
CRITICAL HIT on +PPC.
Physical attacks for Victor VTR-9A (Sam08)
Kick (Right leg) at Annihilator ANH-1E (bugagalter); needs 4, rolls 6 : hits (using Right Side table) RL
Annihilator ANH-1E (bugagalter) takes 16 damage to RL.
1 Internal Structure remaining
Critical hit on RL. Roll is 7; no effect.
Physical attacks for UrbanMech UM-R60L (bugagalter)
Kick (Left leg) at Victor VTR-9S (Sam08); needs -2, rolls 8 : hits CT
Victor VTR-9S (Sam08) takes 6 damage to CT.
12 Internal Structure remaining
Critical hit on CT. Roll is 7; no effect.
Heat Phase
-------------------
Victor VTR-9S (Sam08) gains 16 heat, sinks 15 heat and is now at 2 heat.
Victor VTR-9A1 (Sam08) gains 14 heat, sinks 15 heat and is now at 0 heat.
Victor VTR-9A (Sam08) gains 13 heat, sinks 15 heat and is now at 0 heat.
Annihilator ANH-1E (bugagalter) gains 43 heat, sinks 38 heat and is now at 5 heat.
Awesome AWS-8Q (bugagalter) gains 21 heat, sinks 28 heat and is now at 0 heat.
UrbanMech UM-R60L (bugagalter) gains 19 heat, sinks 11 heat and is now at 8 heat.
Control Rolls
-------------------
End Phase
-------------------
MegaMek: Game saved to savegames\autosave.sav
Initiative Phase for Round #11
-------------------
Sam08 rolls a 12[12+0].
bugagalter rolls a 7[7+0].
The turn order for movement is:
bugagalter, Sam08, bugagalter, Sam08, bugagalter, Sam08
Wind direction is Northwest. Wind strength is Calm. The weather is Clear. Visibility is Daylight.
Sam08: 2624 BV remaining (from 5311 initially) 0 BV fled
bugagalter: 2844 BV remaining (from 5451 initially) 0 BV fled
DoubleGreen: 0 BV remaining (from 0 initially) 0 BV fled
Strange: 0 BV remaining (from 0 initially) 0 BV fled
evil: 0 BV remaining (from 0 initially) 0 BV fled
LZ: 0 BV remaining (from 0 initially) 0 BV fled
Tot: 0 BV remaining (from 0 initially) 0 BV fled
Targeting Phase
-------------------
Movement Phase
-------------------
Victor VTR-9A1 (Sam08) must make a piloting skill check (landing with damaged leg actuator or gyro).
Needs 6 [5 (Base piloting skill) + 1 (Right Leg Lower Leg Actuator destroyed) + 0 (landing with damaged leg actuator or gyro)], rolls 4 : falls.
Victor VTR-9A1 (Sam08) falls on its right side, suffering 8 damage.
Victor VTR-9A1 (Sam08) takes 5 damage to LT.
0 Armor remaining.
Victor VTR-9A1 (Sam08) takes 3 damage to RL.
6 Internal Structure remaining
Critical hit on RL. Roll is 10; 2 locations.
CRITICAL HIT on Foot.
CRITICAL HIT on Machine Gun.
Pilot of Victor VTR-9A1 (Sam08) "Colijn Voorneveld" must roll 6 to avoid damage; rolls 9 : succeeds.
Offboard Attack Phase
-------------------
Weapon Attack Phase
-------------------
Weapons fire for Victor VTR-9A1 (Sam08)
AC/20 at Awesome AWS-8Q (bugagalter); needs 9, rolls 8 : misses
SRM 4 at Awesome AWS-8Q (bugagalter); needs 9, rolls 6 : misses
Weapons fire for Awesome AWS-8Q (bugagalter)
PPC at Victor VTR-9A (Sam08); needs 7, rolls 7 : hits (using Rear table) LTR
Victor VTR-9A (Sam08) takes 10 damage to LTR.
Armor destroyed, 13 Internal Structure remaining
Critical hit on LT. Roll is 10; 2 locations.
CRITICAL HIT on SRM 4 Ammo (20).
*** SRM 4 Ammo EXPLODES! 160 DAMAGE! ***
>Victor VTR-9A (Sam08) suffers catastrophic damage, but the autoeject system was engaged.
Victor VTR-9A (Sam08) must make a piloting skill check (landing in clear terrain).
Needs 4 [5 (ejecting) + 1 (automatic ejection) - 2 (landing in clear terrain)], rolls 6 : succeeds.
The pilot ejects safely!
*** Victor VTR-9A (Sam08) DESTROYED by ejection! ***
Victor VTR-9A (Sam08) takes 160 damage to LT.
SECTION DESTROYED,
LIMB BLOWN OFF Left Arm blown off.
147 damage transfers to CT.
Critical hit on LT. Roll is 7; no effect.
Victor VTR-9A (Sam08) takes 147 damage to CT.
SECTION DESTROYED,
Victor VTR-9A (Sam08) has taken 6 engine hits this phase.
Checking for engine explosion on 10, roll is 3.
Engine safety systems remain in place.
Critical hit on CT. Roll is 3; no effect.
Location has no more hittable critical slots.
PPC at Victor VTR-9A (Sam08); needs 7, rolls 11 : hits (using Rear table) LA
Victor VTR-9A (Sam08) takes 10 damage to LA.
10 damage transfers to LTR.
Victor VTR-9A (Sam08) takes 10 damage to LTR.
10 damage transfers to CTR.
Victor VTR-9A (Sam08) takes 10 damage to CTR.
PPC at Victor VTR-9A (Sam08); needs 7, rolls 5 : misses
Small Laser at Victor VTR-9A (Sam08); needs 10, rolls 6 : misses
Weapons fire for Victor VTR-9A (Sam08)
AC/20 at Annihilator ANH-1E (bugagalter); needs 2, rolls 4 : hits (using Right Side table) CT
Annihilator ANH-1E (bugagalter) takes 20 damage to CT.
Armor destroyed, 28 Internal Structure remaining
Critical hit on CT. Roll is 8; 1 location.
CRITICAL HIT on Engine.
SRM 4 at Annihilator ANH-1E (bugagalter); needs 2, rolls 5 : 2 missile(s) hit (using Right Side table).
Annihilator ANH-1E (bugagalter) takes 2 damage to RL.
SECTION DESTROYED,
1 damage transfers to RT.
Critical hit on RL. Roll is 8; 1 location.
CRITICAL HIT on Foot.
Annihilator ANH-1E (bugagalter) takes 1 damage to RT.
10 Armor remaining.
Annihilator ANH-1E (bugagalter) takes 2 damage to RT.
8 Armor remaining.
Medium Laser at Annihilator ANH-1E (bugagalter); needs 2, rolls 12 : hits (using Right Side table) RT
Annihilator ANH-1E (bugagalter) takes 5 damage to RT.
3 Armor remaining.
Flamer at Annihilator ANH-1E (bugagalter); needs 2, rolls 11 : hits (using Right Side table) RL
Annihilator ANH-1E (bugagalter) takes 2 damage to RL.
2 damage transfers to RT.
Annihilator ANH-1E (bugagalter) takes 2 damage to RT.
1 Armor remaining.
Weapons fire for Annihilator ANH-1E (bugagalter)
PPC at Victor VTR-9S (Sam08); needs 3, rolls 5 : hits RL
Victor VTR-9S (Sam08) takes 10 damage to RL.
Armor destroyed, 14 Internal Structure remaining
Critical hit on RL. Roll is 10; 2 locations.
CRITICAL HIT on Hip.
CRITICAL HIT on Heat Sink.
PPC at Victor VTR-9S (Sam08); needs 3, rolls 7 : hits CT (hit aimed location)
Victor VTR-9S (Sam08) takes 10 damage to CT.
2 Internal Structure remaining
Critical hit on CT. Roll is 4; no effect.
Medium Laser at Victor VTR-9S (Sam08); needs 0, rolls 5 : hits CT
Victor VTR-9S (Sam08) takes 5 damage to CT.
SECTION DESTROYED,
Victor VTR-9S (Sam08) has taken 6 engine hits this phase.
Checking for engine explosion on 10, roll is 5.
Engine safety systems remain in place.
*** Victor VTR-9S (Sam08) DESTROYED by damage! ***
Critical hit on CT. Roll is 8; 1 location.
CRITICAL HIT on Engine.
Medium Laser at Victor VTR-9S (Sam08); needs 0, rolls 9 : hits CT (hit aimed location)
Victor VTR-9S (Sam08) takes 5 damage to CT.
Medium Laser at Victor VTR-9S (Sam08); needs 0, rolls 8 : hits CT (hit aimed location)
Victor VTR-9S (Sam08) takes 5 damage to CT.
Weapons fire for UrbanMech UM-R60L (bugagalter)
Small Laser at Victor VTR-9S (Sam08); needs 1, rolls 7 : hits CT (hit aimed location)
Victor VTR-9S (Sam08) takes 3 damage to CT.
Physical Attack Phase
-------------------
Heat Phase
-------------------
Victor VTR-9A1 (Sam08) gains 14 heat, sinks 14 heat and is now at 0 heat.
Annihilator ANH-1E (bugagalter) gains 34 heat, sinks 37 heat and is now at 2 heat.
Awesome AWS-8Q (bugagalter) gains 32 heat, sinks 28 heat and is now at 4 heat.
UrbanMech UM-R60L (bugagalter) gains 13 heat, sinks 11 heat and is now at 10 heat.
Control Rolls
-------------------
End Phase
-------------------
MegaMek: Game saved to savegames\autosave.sav
Initiative Phase for Round #12
-------------------
Sam08 rolls a 10[10+0].
bugagalter rolls a 6[6+0].
The turn order for movement is:
bugagalter, bugagalter, bugagalter, Sam08
Wind direction is Northwest. Wind strength is Calm. The weather is Clear. Visibility is Daylight.
Sam08: 835 BV remaining (from 5311 initially) 0 BV fled
bugagalter: 2755 BV remaining (from 5451 initially) 0 BV fled
DoubleGreen: 0 BV remaining (from 0 initially) 0 BV fled
Strange: 0 BV remaining (from 0 initially) 0 BV fled
evil: 0 BV remaining (from 0 initially) 0 BV fled
LZ: 0 BV remaining (from 0 initially) 0 BV fled
Tot: 0 BV remaining (from 0 initially) 0 BV fled
Targeting Phase
-------------------
***Server: Tot disconnected.
Movement Phase
-------------------
Victor VTR-9A1 (Sam08) must make a piloting skill check (getting up).
Needs 7 [5 (Base piloting skill) + 1 (Right Leg Lower Leg Actuator destroyed) + 1 (Right Leg Foot Actuator destroyed) + 0 (getting up)], rolls 6 : falls.
Victor VTR-9A1 (Sam08) falls on its right side, suffering 8 damage.
Victor VTR-9A1 (Sam08) takes 5 damage to RT.
2 Internal Structure remaining
Critical hit on RT. Roll is 7; no effect.
Victor VTR-9A1 (Sam08) takes 3 damage to RL.
3 Internal Structure remaining
Critical hit on RL. Roll is 10; 2 locations.
CRITICAL HIT on Upper Leg.
CRITICAL HIT on Hip.
Pilot of Victor VTR-9A1 (Sam08) "Colijn Voorneveld" must roll 7 to avoid damage; rolls 7 : succeeds.
Offboard Attack Phase
-------------------
Weapon Attack Phase
-------------------
Weapons fire for Victor VTR-9A1 (Sam08)
Medium Laser at Awesome AWS-8Q (bugagalter); needs 7, rolls 2 : misses
Medium Laser at Awesome AWS-8Q (bugagalter); needs 7, rolls 7 : hits LA
Awesome AWS-8Q (bugagalter) takes 5 damage to LA.
Armor destroyed, 12 Internal Structure remaining
Critical hit on LA. Roll is 7; no effect.
Weapons fire for Awesome AWS-8Q (bugagalter)
PPC at Victor VTR-9A1 (Sam08); needs 6, rolls 8 : hits (using Left Side table) CT
Victor VTR-9A1 (Sam08) takes 10 damage to CT.
10 Armor remaining.
PPC at Victor VTR-9A1 (Sam08); needs 6, rolls 5 : misses
Small Laser at Victor VTR-9A1 (Sam08); needs 3, rolls 9 : hits (using Left Side table) HD
Victor VTR-9A1 (Sam08) takes 3 damage to HD.
6 Armor remaining.
Pilot of Victor VTR-9A1 (Sam08) "Colijn Voorneveld" takes 1 damage.
Pilot of Victor VTR-9A1 (Sam08) "Colijn Voorneveld" needs a 5 to stay conscious. Rolls 6 : successful!
Physical Attack Phase
-------------------
Physical attacks for Awesome AWS-8Q (bugagalter)
Kick (Left leg) at Victor VTR-9A1 (Sam08); needs 2, rolls 8 : hits (using Left Side table) CT
Victor VTR-9A1 (Sam08) takes 16 damage to CT.
Armor destroyed, 19 Internal Structure remaining
Critical hit on CT. Roll is 5; no effect.
Heat Phase
-------------------
Victor VTR-9A1 (Sam08) gains 8 heat, sinks 8 heat and is now at 0 heat.
Annihilator ANH-1E (bugagalter) gains 6 heat, sinks 8 heat and is now at 0 heat.
Awesome AWS-8Q (bugagalter) gains 22 heat, sinks 26 heat and is now at 0 heat.
UrbanMech UM-R60L (bugagalter) gains 13 heat, sinks 11 heat and is now at 12 heat.
Control Rolls
-------------------
End Phase
-------------------
MegaMek: Game saved to savegames\autosave.sav
Initiative Phase for Round #13
-------------------
Sam08 rolls a 9[9+0].
bugagalter rolls a 7[7+0].
The turn order for movement is:
bugagalter, bugagalter, bugagalter, Sam08
Wind direction is Northwest. Wind strength is Calm. The weather is Clear. Visibility is Daylight.
Sam08: 732 BV remaining (from 5311 initially) 0 BV fled
bugagalter: 2732 BV remaining (from 5451 initially) 0 BV fled
DoubleGreen: 0 BV remaining (from 0 initially) 0 BV fled
Strange: 0 BV remaining (from 0 initially) 0 BV fled
evil: 0 BV remaining (from 0 initially) 0 BV fled
LZ: 0 BV remaining (from 0 initially) 0 BV fled
Targeting Phase
-------------------
Movement Phase
-------------------
Victor VTR-9A1 (Sam08) must make a piloting skill check (getting up).
Needs 7 [5 (Base piloting skill) + 2 (Right Leg Hip Actuator destroyed) + 0 (getting up)], rolls 5 : falls.
Victor VTR-9A1 (Sam08) falls on its right side, suffering 8 damage.
Victor VTR-9A1 (Sam08) takes 5 damage to CT.
14 Internal Structure remaining
Critical hit on CT. Roll is 10; 2 locations.
CRITICAL HIT on Standard Gyro.
CRITICAL HIT on Engine.
Victor VTR-9A1 (Sam08) takes 3 damage to RL.
SECTION DESTROYED,
Critical hit on RL. Roll is 3; no effect.
Pilot of Victor VTR-9A1 (Sam08) "Colijn Voorneveld" must roll 7 to avoid damage; rolls 7 : succeeds.
Offboard Attack Phase
-------------------
Weapon Attack Phase
-------------------
Weapons fire for Awesome AWS-8Q (bugagalter)
PPC at Victor VTR-9A1 (Sam08); needs 6, rolls 4 : misses
PPC at Victor VTR-9A1 (Sam08); needs 6, rolls 10 : hits (using Rear table) LA
Victor VTR-9A1 (Sam08) takes 10 damage to LA.
3 Internal Structure remaining
Critical hit on LA. Roll is 5; no effect.
PPC at Victor VTR-9A1 (Sam08); needs 6, rolls 10 : hits (using Rear table) RTR
Victor VTR-9A1 (Sam08) takes 10 damage to RTR.
Armor destroyed, SECTION DESTROYED,
LIMB BLOWN OFF Right Arm blown off.
1 damage transfers to CTR.
Critical hit on RT. Roll is 11; 2 locations.
CRITICAL HIT on AC/20 Ammo (4).
*** AC/20 Ammo EXPLODES! 80 DAMAGE! ***
>Victor VTR-9A1 (Sam08) suffers catastrophic damage, but the autoeject system was engaged.
Victor VTR-9A1 (Sam08) must make a piloting skill check (landing in clear terrain).
Needs 9 [5 (ejecting) + 5 (Mech is prone) + 1 (automatic ejection) - 2 (landing in clear terrain)], rolls 6 : fails.
Pilot of MechWarrior Colijn Voorneveld (Sam08) "Colijn Voorneveld" takes 1 damage. The pilot ejects safely!
*** Victor VTR-9A1 (Sam08) DESTROYED by ejection! ***
Victor VTR-9A1 (Sam08) takes 80 damage to RT.
80 damage transfers to CT.
Victor VTR-9A1 (Sam08) takes 80 damage to CT.
SECTION DESTROYED,
Victor VTR-9A1 (Sam08) has taken 5 engine hits this phase.
Checking for engine explosion on 10, roll is 4.
Engine safety systems remain in place.
Critical hit on CT. Roll is 5; no effect.
Location has no more hittable critical slots.
Victor VTR-9A1 (Sam08) takes 1 damage to CTR.
Small Laser at Victor VTR-9A1 (Sam08); needs 3, rolls 9 : hits (using Rear table) LTR
Victor VTR-9A1 (Sam08) takes 3 damage to LTR.
4 Armor remaining.
Weapons fire for UrbanMech UM-R60L (bugagalter)
Small Laser at Victor VTR-9A1 (Sam08); needs 11, rolls 9 : misses
Sam08: спасибо за бой
Physical Attack Phase
-------------------
Heat Phase
-------------------
Annihilator ANH-1E (bugagalter) gains 5 heat, sinks 5 heat and is now at 0 heat.
Awesome AWS-8Q (bugagalter) gains 32 heat, sinks 28 heat and is now at 4 heat.
UrbanMech UM-R60L (bugagalter) gains 14 heat, sinks 11 heat and is now at 15 heat.
UrbanMech UM-R60L (bugagalter) needs a 4+ to avoid shutdown, rolls 8 : avoids successfully!
Control Rolls
-------------------
End Phase
-------------------
Team 2 has achieved all required victory conditions!
***Server: Sam08 disconnected.
***Server: Strange disconnected.
Victory!
-------------------
Winner is: TEAM #2
bugagalter: 2732 BV remaining (from 5451 initially) 0 BV fled
DoubleGreen: 0 BV remaining (from 0 initially) 0 BV fled
evil: 0 BV remaining (from 0 initially) 0 BV fled
LZ: 0 BV remaining (from 0 initially) 0 BV fled
Survivors are:
Annihilator ANH-1E (bugagalter)
Pilot : Mezyan Neqrouz [4/5] ( 2 hit(s) )
Kills : 1
Awesome AWS-8Q (bugagalter)
Pilot : Bob Alog [4/5]
Kills : 2
UrbanMech UM-R60L (bugagalter)
Pilot : Theresa Rizvi [4/5]
Kills : 1
The following units are in retreat:
MechWarrior Jeanne Hall (Sam08)
Gunnery Skill : Jeanne Hall [4]
Kills : 0
MechWarrior Colijn Voorneveld (Sam08)
Gunnery Skill : Colijn Voorneveld [4] ( 3 hit(s) )
Kills : 0
Graveyard contains:
Banshee BNC-3S (bugagalter)
Pilot : Julietta Lelong [4/5] ( 6 hit(s) )
Kills : 0
Destroyed by Victor VTR-9A1 (Sam08)
Victor VTR-9B (Sam08)
Pilot : Yakov Filov [4/5] ( 6 hit(s) )
Kills : 0
Destroyed by UrbanMech UM-R60L (bugagalter)
Victor VTR-9S (Sam08)
Pilot : Mei-Ping Shang [4/5] ( 5 hit(s) )
Kills : 0
Destroyed by Annihilator ANH-1E (bugagalter)
The following utterly destroyed units are not available for salvage:
Victor VTR-9A (Sam08)
Pilot : Jeanne Hall [4/5]
Kills : 0
Destroyed by Awesome AWS-8Q (bugagalter)
Victor VTR-9A1 (Sam08)
Pilot : Colijn Voorneveld [4/5] ( 3 hit(s) )
Kills : 1
Destroyed by Awesome AWS-8Q (bugagalter)
Detailed unit status saved to entitystatus.txt
***Server: DoubleGreen disconnected.
***Server: LZ disconnected.
***Server: evil disconnected.